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Third tryin' of use simtools with LFS ... no data in game engine

Discussion in 'SimTools DIY Version' started by obobo, Nov 23, 2016.

  1. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
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    Location:
    France
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    1,323Coins
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    My Motion Simulator:
    2DOF, DC motor, Arduino
    I have carefully followed the steps above in different threads, but I still can not get anything happening in simtools
    The tuning center returns desperately to 0
    I run the two modules of simtools in administrator mode, I patched the LFS game twice, the corresponding Cfg file contains the path of the game.

    Can you help me, because I would like to wait until the end of manufacture simulator to run simtools correctly

    Not to waste time once everything is in place

    game manager 1.jpg game engine1.jpg game engine2.jpg tuning center 1.jpg
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
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    Innovative tech specialist for NGOs
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    St Helens, Tasmania, Australia
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    147,878Coins
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    +10,880 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    LFS needs to have been run at least once before patching.

    If it had not been run then unpatch LFS, start LFS, drive some laps, close LFS and re-patch.

    When you start LFS Game Manager should turn blue at the top and say Game Running. Does it do that?
    • Agree Agree x 1
    Last edited: Nov 23, 2016
  3. obobo

    obobo Active Member

    Joined:
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    France
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    1,323Coins
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    My Motion Simulator:
    2DOF, DC motor, Arduino
    test in progress ;)
  4. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
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    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    You're really too strong !!
    I had not thought of launching LFS and patching it only after the first races
    Now i have simtools that works and i would not waste time stupidly !! game engine3.jpg game manager 2.jpg tuning center 2.jpg
    • Winner Winner x 3