1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Three times a charm

Discussion in 'SimTools DIY Version' started by terry wells, Apr 27, 2014.

  1. terry wells

    terry wells Active Member

    Joined:
    Jan 19, 2014
    Messages:
    250
    Occupation:
    retired military
    Location:
    minnesota USA
    Balance:
    716Coins
    Ratings:
    +59 / 1 / -0
    My Motion Simulator:
    3DOF, Arduino
    I have redesigned my motors with the pots (see pictures) in hope that all would go well. "well" guess what, It didn't! I think I am a step closer to making this work because when using SMC3 Utils I can make my motors run cw and ccw when using the triangle or sign wave command. However when I use the LFS sims "Test" game I cannot get my motors to even recognize that LFS is running. My one week for 250 coins are already used up because after one day I realized that my motors were not connected right. Like the heading says, Three time A Charm is not working for me. I have went from the beginning to the end of the Sim Tools Book and still it won't work. What the He## am I doing wrong?
    Terry W.

    Attached Files:

    • 001.JPG
      001.JPG
      File size:
      315.7 KB
      Views:
      558
    • 004.JPG
      004.JPG
      File size:
      228.4 KB
      Views:
      541
    Last edited: Apr 27, 2014
  2. bsft

    bsft

    Balance:
    Coins
    Ratings:
    +0 / 0 / -0
    what pictures?
  3. terry wells

    terry wells Active Member

    Joined:
    Jan 19, 2014
    Messages:
    250
    Occupation:
    retired military
    Location:
    minnesota USA
    Balance:
    716Coins
    Ratings:
    +59 / 1 / -0
    My Motion Simulator:
    3DOF, Arduino
    I edited , sorry about that
  4. RufusDufus

    RufusDufus Well-Known Member

    Joined:
    Jul 21, 2013
    Messages:
    681
    Location:
    Adelaide Australia
    Balance:
    15,896Coins
    Ratings:
    +1,016 / 10 / -1
    You need to provide more details for others to help.

    If you have followed the setup guides at what point does it not do what is expected?
    Did the game patching report errors?
    Do the Game Manager buttons go green and say connected when Game Engine is running?
    Do the Game Manager buttons turn blue when the game starts?
    Post some screenshots of your interface settings and axis assignments.
    Were you able to get any movement when using the output testing tab in Game Engine?

    Any info you can provide will help others to get you running sooner which has to be a good thing :grin
    • Like Like x 1
  5. terry wells

    terry wells Active Member

    Joined:
    Jan 19, 2014
    Messages:
    250
    Occupation:
    retired military
    Location:
    minnesota USA
    Balance:
    716Coins
    Ratings:
    +59 / 1 / -0
    My Motion Simulator:
    3DOF, Arduino
    I understand and thank you for that too. I have been following the setup guide like a bible, but apparently I have missed a reading some where. This did work before I connected my pots to my motors, as I said in a previous thread my motors were running wild and then Historiker explained to me that they (the pots ) needed to be connected to the motors and that made total sense as to why they were doing what they did. So I connected them to my motors as seen in the pictures. and now I can't make them work with LFS. Using the SMC3 Utils I can make them work fine using the sign wave or the triangle. I set up my default in the game engine and saved it The game manager shows that it is connected(green) and when I start the game it says Game Running (blue) I did not get any errors.

    Attached Files:

  6. RufusDufus

    RufusDufus Well-Known Member

    Joined:
    Jul 21, 2013
    Messages:
    681
    Location:
    Adelaide Australia
    Balance:
    15,896Coins
    Ratings:
    +1,016 / 10 / -1
    Can you try the "Output Testing" button in Simtools. turn on output testing and see if anything happens when you move the slider. First just to be double sure go to Axis Assignments button - select the "Default" profile, set values, and then click the Save button (even if done before) - this won't change your LFS setup just the default used for output testing.

    Also could you provide screenshots of the "tuning center" values for LFS
  7. RufusDufus

    RufusDufus Well-Known Member

    Joined:
    Jul 21, 2013
    Messages:
    681
    Location:
    Adelaide Australia
    Balance:
    15,896Coins
    Ratings:
    +1,016 / 10 / -1
    By the way you need to shutdown Windows SMC3Utils before starting the Simtools Game Engine or Simtools won't be able to use the COMM port.
  8. terry wells

    terry wells Active Member

    Joined:
    Jan 19, 2014
    Messages:
    250
    Occupation:
    retired military
    Location:
    minnesota USA
    Balance:
    716Coins
    Ratings:
    +59 / 1 / -0
    My Motion Simulator:
    3DOF, Arduino
    I did the "Output Testing" and yes , I was able to see the motors move. (Axis #1 -68 to +67) and ( Axis #2 -67 to +67). here is a screen shot of LFS
    Thanks for your help Terry W.

    Attached Files:

  9. terry wells

    terry wells Active Member

    Joined:
    Jan 19, 2014
    Messages:
    250
    Occupation:
    retired military
    Location:
    minnesota USA
    Balance:
    716Coins
    Ratings:
    +59 / 1 / -0
    My Motion Simulator:
    3DOF, Arduino
    Everything works until I get to "Visualizing Game Data Extraction. I click on output Testing/motor not turned on/run the game (LFS), I see nothing, the sliders are not moving. I have went over everything from the beginning at least 4 times.
    Terry W.

    Attached Files:

  10. Historiker

    Historiker Dramamine Adict Gold Contributor

    Joined:
    Dec 16, 2010
    Messages:
    2,160
    Occupation:
    Retired
    Location:
    Michigan USA
    Balance:
    9,195Coins
    Ratings:
    +2,161 / 19 / -1
    My Motion Simulator:
    3DOF, DC motor, Arduino, Motion platform, 6DOF
    In the tuning center did you do a "Capture Min/Max"? With the game running, click "Capture Min/Max" then click "reset" and then drive the car around without crashing for a bit. After you have driven for a bit click "Save New Settings" and then "Stop Capture".

    From the screenshot of the Tuning Center it looks as if you have no data coming in from the game, doing a capture might fix the issues that you are seeing.

    One of these days I, or someone, should make a "how to" video for setting up a game for the first time. From installing the plugin through tweaking the axis. If I knew more about the tweaking controls I would but they are still a mystery to me.
  11. terry wells

    terry wells Active Member

    Joined:
    Jan 19, 2014
    Messages:
    250
    Occupation:
    retired military
    Location:
    minnesota USA
    Balance:
    716Coins
    Ratings:
    +59 / 1 / -0
    My Motion Simulator:
    3DOF, Arduino
    Hello Historiker, I did do that, I went twice around the track. The readings look the same as before.

    Attached Files:

  12. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Jan 9, 2011
    Messages:
    2,184
    Location:
    Zug, Switzerland
    Balance:
    14,750Coins
    Ratings:
    +3,322 / 11 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    • Agree Agree x 1
  13. Historiker

    Historiker Dramamine Adict Gold Contributor

    Joined:
    Dec 16, 2010
    Messages:
    2,160
    Occupation:
    Retired
    Location:
    Michigan USA
    Balance:
    9,195Coins
    Ratings:
    +2,161 / 19 / -1
    My Motion Simulator:
    3DOF, DC motor, Arduino, Motion platform, 6DOF
    YEs! That is what I was trying to get at, lol. Now if I could only train my tongue to say what my brain is thinking :D
  14. terry wells

    terry wells Active Member

    Joined:
    Jan 19, 2014
    Messages:
    250
    Occupation:
    retired military
    Location:
    minnesota USA
    Balance:
    716Coins
    Ratings:
    +59 / 1 / -0
    My Motion Simulator:
    3DOF, Arduino
    Define the axes? do you mean go back again and check all that I have checked 5 times already. I did go back and try to capture the Max/Min and now I get nothing no matter what I do. My default is Sim Force GT. I thought that the game would work with the default but not.
  15. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Jan 9, 2011
    Messages:
    2,184
    Location:
    Zug, Switzerland
    Balance:
    14,750Coins
    Ratings:
    +3,322 / 11 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    Yes, LOL!
    Can you please post screenshots of your GameEngine Axis Assignments and GameEngine Interface Settings?
    GameEngineInterfaceSettings.png
    GameEngineAxisAssignments.png
    And yes, I have seen your post above. Still there must be something wrong here :)
  16. terry wells

    terry wells Active Member

    Joined:
    Jan 19, 2014
    Messages:
    250
    Occupation:
    retired military
    Location:
    minnesota USA
    Balance:
    716Coins
    Ratings:
    +59 / 1 / -0
    My Motion Simulator:
    3DOF, Arduino
    OK

    Attached Files:

  17. Historiker

    Historiker Dramamine Adict Gold Contributor

    Joined:
    Dec 16, 2010
    Messages:
    2,160
    Occupation:
    Retired
    Location:
    Michigan USA
    Balance:
    9,195Coins
    Ratings:
    +2,161 / 19 / -1
    My Motion Simulator:
    3DOF, DC motor, Arduino, Motion platform, 6DOF
    Hey Terry, you are in the US correct? I can PM you my phone number and perhaps we can walk through it later this evening or tomorrow evening?
    • Friendly Friendly x 1
  18. terry wells

    terry wells Active Member

    Joined:
    Jan 19, 2014
    Messages:
    250
    Occupation:
    retired military
    Location:
    minnesota USA
    Balance:
    716Coins
    Ratings:
    +59 / 1 / -0
    My Motion Simulator:
    3DOF, Arduino
    OK either times are good for me.
  19. Historiker

    Historiker Dramamine Adict Gold Contributor

    Joined:
    Dec 16, 2010
    Messages:
    2,160
    Occupation:
    Retired
    Location:
    Michigan USA
    Balance:
    9,195Coins
    Ratings:
    +2,161 / 19 / -1
    My Motion Simulator:
    3DOF, DC motor, Arduino, Motion platform, 6DOF
  20. terry wells

    terry wells Active Member

    Joined:
    Jan 19, 2014
    Messages:
    250
    Occupation:
    retired military
    Location:
    minnesota USA
    Balance:
    716Coins
    Ratings:
    +59 / 1 / -0
    My Motion Simulator:
    3DOF, Arduino
    So here is what is happening. I rewired my boards so that they look good and to make sure that they are wired correct, connected my pots and they are working. I have 5vdc at both of them and the voltage changes when I move the gears so I know the wipers are working. Opened the SMC3 Utils and I can adjust the pots to aline with the "BLUE" base line (with motors 1 and 2), open Sims Tools, Set my default (sim force GT). but now I can't move my motors using my mouse. Some things that I have already done. Uninstalled Sims Tools and reinstalled it because before when I tried to open it with administrator rights an error message says "cannot find sims tools folder" . Now that does not happen, however in admin rights there is no presets for me to select from for my default settings.?

    Attached Files: