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uphill, downhill and accelerating settings (plug-ins)

Discussion in 'SimTools Plugins' started by Pit, Apr 9, 2014.

  1. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

    Joined:
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    My Motion Simulator:
    DC motor, Arduino, 6DOF
    I want to turn off the uphill and downhill moves. BTW which function I have to set to zero editing the cfg?

    Furthermore which is the setting for accelerating and breaking?

    Thanks :)
  2. Historiker

    Historiker Dramamine Adict Gold Contributor

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    My Motion Simulator:
    3DOF, DC motor, Arduino, Motion platform, 6DOF
    Hi Pit,

    Surge will give you the feeling to acceleration and deceleration. Pitch is up and down hills, roll will give the same sensation just sideways.

    I do not turn off my pitch and roll completely; I think I have pitch set to 25-35% and roll to about 15-20%. This way I still feel the sensation of going through dips or up and down hills without the platform tossing me out ;)

    Make sure to add lots of heave and sway for those bumps ;)
  3. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

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    My Motion Simulator:
    DC motor, Arduino, 6DOF
    Hi Historiker you mean the sim tools game engine axis assignments settings?
  4. eaorobbie

    eaorobbie Well-Known Member SimTools Developer Gold Contributor

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    My Motion Simulator:
    2DOF, DC motor, JRK, SimforceGT, 6DOF
    Yes I think he is refering to the Game Engine - Axis Assignments.
    A profile setup correctly will be using 5 , if possible, DOForces and should not totally more than 100%.
    Mine run evenly as in all 5 - %'s are set to 20% and then I use the Game Engine tuning centre to tune in the motion I want.
    Then if changing car or different type of race in game and I either find the motion too weak or too wild, I change this by using the Game Manager - Profile Editor.
    Once you have done a base profile in the game engine you should not fiddle with it unless changing them for the base car.
    Use the profile editor to make profiles that you can name and quickly change to while the game is still running.
    Yes a proper tutorial is on the way on how to build your first base profile for a game and how to make a profile from the base.