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yobuddy

SimTools v2 - Game Vibe v2.0

A telemetry driven re-configurable transducer system for SimTools.

  1. PIM1

    PIM1 VR Racer

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    Hi I have updated to simtools 2.3 and beta 4 for vibe but vibe does not work now ?. I had to open vibe up after project cars 2 launched to get beta 3 working with vibe. neither way works now. Any advice would be helpful.

    Thanks
  2. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    @PIM1,
    I'll take a look buddy.
  3. PIM1

    PIM1 VR Racer

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    Thanks :)
  4. deemjackson

    deemjackson New Member

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    Quick question, is it possible to differentiate between the front and rear of the car? For example with road detail?
  5. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    road detail uses the heave of the car to make sound.
    So 3D is not possible with road detail.
    You would need to use chassis mode in 3D to achieve that buddy.
    Take care,
    yobuddy
  6. deemjackson

    deemjackson New Member

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    My Motion Simulator:
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    Ive just done a clean install of windows and cant get gamevibe to launch. ive tried installing every version of DX I can find and .net 3.5 and still no joy :(

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.
    ************** Exception Text **************
    System.InvalidOperationException: An error occurred creating the form. See Exception.InnerException for details. The error is: Could not load file or assembly 'Microsoft.DirectX.DirectSound, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified. ---> System.IO.FileNotFoundException: Could not load file or assembly 'Microsoft.DirectX.DirectSound, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified.
    at GameVibe.frm_SoundCardSettings..ctor()
    --- End of inner exception stack trace ---
    at GameVibe.My.MyProject.MyForms.Create__Instance__[T](T Instance)
    at GameVibe.frm_GameVibe.frm_GameVibe_Load(Object sender, EventArgs e)
    at System.EventHandler.Invoke(Object sender, EventArgs e)
    at System.Windows.Forms.Form.OnLoad(EventArgs e)
    at System.Windows.Forms.Form.OnCreateControl()
    at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
    at System.Windows.Forms.Control.CreateControl()
    at System.Windows.Forms.Control.WmShowWindow(Message& m)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
    at System.Windows.Forms.Form.WmShowWindow(Message& m)
    at System.Windows.Forms.Form.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    GameVibe
    Assembly Version: 0.1.6.0
    Win32 Version: 0.1.6.0
    CodeBase: file:///C:/Program%20Files%20(x86)/GameVibe/GameVibe.exe
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 10.0.0.0
    Win32 Version: 14.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3190.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    GameVibe_PluginAPI
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Program%20Files%20(x86)/GameVibe/GameVibe_PluginAPI.DLL
    ----------------------------------------
    XAudio2_GameVibePlugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/danma/AppData/Local/GameVibe/AudioPlugins/XAudio2_GameVibePlugin.dll
    ----------------------------------------
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    For example:
    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    Last edited: Oct 13, 2018
  7. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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  8. deemjackson

    deemjackson New Member

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  9. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Since your on windows 10, do you have .net 3.5 enabled?
    Take care,
    yobuddy
  10. PIM1

    PIM1 VR Racer

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    My Motion Simulator:
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    Hi I still cannot get gamevibe to hook up. I have deleted it and re installed but no joy. Had the last one working fine.

    Don't know what to do ?
  11. deemjackson

    deemjackson New Member

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    Yep, as far as I can tell ive tried everything suggested in this thread, and anywhere else I can find. :(
  12. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    @deemjackson,
    The problem you are facing is this buddy "Could not load file or assembly 'Microsoft.DirectX.DirectSound, Version=1.0.2902.0"
    You can find games also have this problem on win 10 machines.
    https://answers.microsoft.com/en-us...tion-has/9a3b00a6-fac3-4166-89e7-31d98aa80186

    I'm guessing you rebooted after installing the Direct-x files I pointed you too?
    If you are still having problems, you could install the slimdx files found here: (you want the .net 4.0 x68 version)
    The developer sdk should also work.
    https://slimdx.org/download.php
    they should give you what you need also.

    But all others with this problem simply installed this: (what I originally pointed you too)
    https://www.microsoft.com/en-us/download/details.aspx?id=8109

    Is windows all up to date?
    Take care,
    yobuddy
  13. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    @PIM1,
    We setup a new test machine to help track the PCars problem.
    (Please give me a few to see what is happening.)
    Will you test GameVibe with another title and confirm you are just having a problems with this title please buddy?
    thx man!
    yobuddy
  14. PIM1

    PIM1 VR Racer

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    My Motion Simulator:
    2DOF, SCN6, Motion platform
    Hi yes of course and sorry I have only seen this message.

    Thanks
  15. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    thx @PIM1,
    Wow, does PCars2 takes forever to install thru steam, lol.
    Chat soon!
    yobuddy
  16. greatg67

    greatg67 Member Gold Contributor

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  17. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    It's a web installer, so there is nothing to put anywhere buddy.
    You just click download, on the next page uncheck everything, and there is a button on the lower right of the page to continue.
    Take care!
    yobuddy
  18. topcox

    topcox New Member Gold Contributor

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    Hello
    I have the following problem:
    The installation of Game Vibe worked. I am working on a 2nd PC.
    The connection to the 1st PC also works perfectly.
    I get data from the game (P3D) in Tuning Center.
    Creating a vibe also works in the Vibe creation and I also have an output of the sound in the bass shaker. During the game, however, no sound is output to the bass shakers.
    I have 2 bass shakers and configured quadrophony.

    Olaf
  19. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    What game Olaf?
    And did you set some Hi/Low values for the game you want to play?
    Take care,
    yobuddy
  20. topcox

    topcox New Member Gold Contributor

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    My Motion Simulator:
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    In the flight simulation P3DV4.2
    Yes, I set Hi and Low values for (RPM in this case).

    Another special feature: I can not use the squaresound in Vibe creation ?!

    Olaf