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Ville Pesonen

War Thunder Plugin 2.0.0.0

SimTools plugin for War Thunder

  1. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,053
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,016Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    The plugin works fine for me on SimTools 2, so likely you have some settings or other issues.
    • Informative Informative x 1
  2. ACTIVE-GAME

    ACTIVE-GAME Member

    Joined:
    Dec 21, 2013
    Messages:
    49
    Balance:
    251Coins
    Ratings:
    +12 / 4 / -0
    My Motion Simulator:
    2DOF, 3DOF, AC motor, SCN5, SCN6, SimAxe, Motion platform, 4DOF
    What version of simtools? 2.2.3 or 2.2.5? what version of the plugin? what can block data? I get them but not all!
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,053
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,016Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Use the latest version of both SimTools and the WT plugin from the Downloads section.

    Anti-virus and firewalls can somtimes be an issue, in either interfering in proper installation of plugins or in blocking data.

    But first please post pictures of all of your settings.
    • Like Like x 1
  4. ACTIVE-GAME

    ACTIVE-GAME Member

    Joined:
    Dec 21, 2013
    Messages:
    49
    Balance:
    251Coins
    Ratings:
    +12 / 4 / -0
    My Motion Simulator:
    2DOF, 3DOF, AC motor, SCN5, SCN6, SimAxe, Motion platform, 4DOF

    i use the latest ver.

    Attached Files:

  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,053
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,016Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  6. ACTIVE-GAME

    ACTIVE-GAME Member

    Joined:
    Dec 21, 2013
    Messages:
    49
    Balance:
    251Coins
    Ratings:
    +12 / 4 / -0
    My Motion Simulator:
    2DOF, 3DOF, AC motor, SCN5, SCN6, SimAxe, Motion platform, 4DOF
  7. ACTIVE-GAME

    ACTIVE-GAME Member

    Joined:
    Dec 21, 2013
    Messages:
    49
    Balance:
    251Coins
    Ratings:
    +12 / 4 / -0
    My Motion Simulator:
    2DOF, 3DOF, AC motor, SCN5, SCN6, SimAxe, Motion platform, 4DOF
  8. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,053
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,016Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    The plugin does work, but something on your system is likely interfering with it.

    What are your Interface Settings?

    Have you tried temporarily disabling your firewall and antivirus off, then reinstall the plugin, then try it.
  9. ACTIVE-GAME

    ACTIVE-GAME Member

    Joined:
    Dec 21, 2013
    Messages:
    49
    Balance:
    251Coins
    Ratings:
    +12 / 4 / -0
    My Motion Simulator:
    2DOF, 3DOF, AC motor, SCN5, SCN6, SimAxe, Motion platform, 4DOF
    I only know that when your Simtuls became paid, it stopped working normally!
    with Simtools 1.3 there are no such problems as changing UNICODE, etc.
  10. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,053
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,016Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    SimTools 1.3 plugins do not work with SuimTools 2, nor are SimTools 1.3 plugins maintained.
  11. ACTIVE-GAME

    ACTIVE-GAME Member

    Joined:
    Dec 21, 2013
    Messages:
    49
    Balance:
    251Coins
    Ratings:
    +12 / 4 / -0
    My Motion Simulator:
    2DOF, 3DOF, AC motor, SCN5, SCN6, SimAxe, Motion platform, 4DOF
    I know ! I'm talking about the fact that when Simtools was free, it worked perfectly, now Simtools 2.3 costs $ 50, and it's always buggy! the question is why it was necessary to spoil something that worked well!?
  12. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,053
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,016Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    War Thunder works fine in SimTools 2, it is something on your system that is the issue.
  13. ACTIVE-GAME

    ACTIVE-GAME Member

    Joined:
    Dec 21, 2013
    Messages:
    49
    Balance:
    251Coins
    Ratings:
    +12 / 4 / -0
    My Motion Simulator:
    2DOF, 3DOF, AC motor, SCN5, SCN6, SimAxe, Motion platform, 4DOF
    Ok, I'll try!
    I will let you know if I solve this problem.
    • Like Like x 1
  14. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
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    Computer Technician
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    Portland, Oregon - USA
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    Ratings:
    +5,093 / 18 / -0
    @ACTIVE-GAME
    When you upgrade to v2 from v1, please make sure you completely remove v1 first or you will have problems.
  15. ACTIVE-GAME

    ACTIVE-GAME Member

    Joined:
    Dec 21, 2013
    Messages:
    49
    Balance:
    251Coins
    Ratings:
    +12 / 4 / -0
    My Motion Simulator:
    2DOF, 3DOF, AC motor, SCN5, SCN6, SimAxe, Motion platform, 4DOF
    I installed version 2.3 on a clean pc
  16. HECTOR SALCEDO

    HECTOR SALCEDO New Member Gold Contributor

    Joined:
    Mar 7, 2019
    Messages:
    4
    Balance:
    90Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF
    I installed the plugin, it recognizes the game and I get every force data but roll and pitch, what's wrong?
  17. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,053
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,016Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Please post pictures of all of your settings.

    Have you captured the Tuning Center Max/Min values?
  18. El_Batallitas

    El_Batallitas New Member Gold Contributor

    Joined:
    Apr 5, 2017
    Messages:
    26
    Location:
    Spain
    Balance:
    37Coins
    Ratings:
    +12 / 0 / -0
    My Motion Simulator:
    2DOF
    Hello! I need a hand here.
    I have a 2dof sim and for this game I can't make the sim to emulate the plane's position because it goes back to the center (which I think is perfect for space ships but not WW planes) Well this only happens if I set "Extra1" and "Extra2" forces.
    If I set "Roll" & "Pitch" the sim does not go back to center position, but, it only reacts when the plane moves from + degrees to - degrees then sim moves from one extreme to another.

    I'm on last SimTools version and it happens on every WarThunder plugin that has been released.
    Thank u guys
  19. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,053
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,016Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Extra 1 and 2 should return when the joystick returns to its neutral position.

    Roll and Pitch are the alternate traditional forces, but like with any flight sim you will need to use Filters and Anti-rollover to get the most out of the profile and rig.
  20. El_Batallitas

    El_Batallitas New Member Gold Contributor

    Joined:
    Apr 5, 2017
    Messages:
    26
    Location:
    Spain
    Balance:
    37Coins
    Ratings:
    +12 / 0 / -0
    My Motion Simulator:
    2DOF
    So that's the way it is? Now even when the plane is on the ground before take off if I move the joystick also does the sim, just like "Joystick simulator" profile would do. I though this WT profile could match plane's position,
    Last edited: Mar 24, 2019