1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Experimental DCS Plugin ready for testing

Discussion in 'Digital Combat Simulators (DCS)' started by Dirty, Jun 28, 2019.

  1. Bastiuscha

    Bastiuscha Active Member

    Joined:
    Apr 1, 2017
    Messages:
    291
    Location:
    Germany
    Balance:
    750Coins
    Ratings:
    +191 / 2 / -0
    My Motion Simulator:
    6DOF
    Thanks a lot, for this nice plugin! Will be a vibration support someday?
  2. Dirty

    Dirty Well-Known Member Gold Contributor

    Joined:
    Oct 15, 2017
    Messages:
    744
    Occupation:
    All the way up front.
    Location:
    Germany
    Balance:
    7,910Coins
    Ratings:
    +878 / 3 / -0
    I would love to add GameDash or GameVibe support! :)

    I am a bit busy right now, so I don't want to open up a new "construction site" in my hobby :) but if there's someone out there who has done that before and can sketch out to me roughly what I would have to do, I'd happily do the programming and testing. I just don't wanna stumble in the dark for weeks without knowing whether I am even going in the right direction.

    PM me if anyone wants to help :)
  3. Dirty

    Dirty Well-Known Member Gold Contributor

    Joined:
    Oct 15, 2017
    Messages:
    744
    Occupation:
    All the way up front.
    Location:
    Germany
    Balance:
    7,910Coins
    Ratings:
    +878 / 3 / -0
    ...or even better:

    If anyone can show me source code of other plugins supporting GameDash and/or GameVibe, I guess I could adapt it with minimal effort. :thumbs


    Dirty :)
    • Like Like x 1
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,155
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,616Coins
    Ratings:
    +10,909 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    @yobuddy should be able to give advice.
  5. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,307
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    49,503Coins
    Ratings:
    +5,109 / 18 / -0
    Hi @Dirty,
    PM be buddy and I will send you some examples!
    Its really not to hard at all.
    Take care,
    yobuddy
    • Like Like x 2
    • Friendly Friendly x 1
  6. djkc

    djkc Member

    Joined:
    Dec 20, 2015
    Messages:
    43
    Location:
    Australia
    Balance:
    94Coins
    Ratings:
    +15 / 0 / -0
    My Motion Simulator:
    3DOF, SCN5
    @Dirty,@yobuddy

    Thanyou for looking at this. Gamevibe support for DCS will be great.
  7. Bastiuscha

    Bastiuscha Active Member

    Joined:
    Apr 1, 2017
    Messages:
    291
    Location:
    Germany
    Balance:
    750Coins
    Ratings:
    +191 / 2 / -0
    My Motion Simulator:
    6DOF
    Hey friends! I would like to test the dcs world "beta". Is there a way to install the plugin on beta? Because the auto plugininstaller only install on the normal dcs version.
  8. Dirty

    Dirty Well-Known Member Gold Contributor

    Joined:
    Oct 15, 2017
    Messages:
    744
    Occupation:
    All the way up front.
    Location:
    Germany
    Balance:
    7,910Coins
    Ratings:
    +878 / 3 / -0
    Oh yes, there is! Once you have DCS patched for motion...
    1. Go to "<UserFolder>/SavedGames/DCS/Scripts/Hooks" and find the file "SimTools_DCS_Exp_Hook_v008". Rightclick --> Copy.
    2. Go to <UserFolder>/SavedGames/DCS.openbeta/Scripts/Hooks" and rightclick --> Paste.
    If there is no "Hooks" folder (which is most certainly the case on a fresh install), just create it.
    You can also copy the entire "Hooks" folder over if you want to migrate all other add-ons in there as well.

    That's it :) Just don't run the openbeta and stable version at the same time!

    Cheers,... Dirty :)
    • Like Like x 2
    • Informative Informative x 2
    Last edited: May 25, 2020
  9. Bastiuscha

    Bastiuscha Active Member

    Joined:
    Apr 1, 2017
    Messages:
    291
    Location:
    Germany
    Balance:
    750Coins
    Ratings:
    +191 / 2 / -0
    My Motion Simulator:
    6DOF
    Much thanks my friend. But in my case, the file was in the simulation folder itself. Not in the "saved games" folder. But thanks al lot! :):) With your instructions, i was able to find the solution quickly.
  10. Pastrana

    Pastrana Member

    Joined:
    Oct 30, 2015
    Messages:
    97
    Location:
    Argentina
    Balance:
    165Coins
    Ratings:
    +45 / 0 / -0
    My Motion Simulator:
    2DOF
    Is there any progress regarding the DCS gamevibe?
  11. Mikko Leino

    Mikko Leino New Member

    Joined:
    May 13, 2019
    Messages:
    6
    Occupation:
    Aircraft Maintenance Engineer
    Location:
    Finland
    Balance:
    189Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    4DOF
    This plugin is great and very realistic, once tweaked for your own sim. Sadly, after updating I seem to have lost yaw completely. The second I start flying, it jerks to 57.XXXX and stays there no matter what.¨

    Any ideas? Thanks.
  12. Dirty

    Dirty Well-Known Member Gold Contributor

    Joined:
    Oct 15, 2017
    Messages:
    744
    Occupation:
    All the way up front.
    Location:
    Germany
    Balance:
    7,910Coins
    Ratings:
    +878 / 3 / -0
    Hey :)

    Plenty of ideas! I'm sure we will find out why that happens. Can you make a screenshot or a quick video?
  13. MarkusB

    MarkusB Well-Known Member Gold Contributor

    Joined:
    Jun 30, 2015
    Messages:
    552
    Location:
    Germany
    Balance:
    4,213Coins
    Ratings:
    +596 / 2 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, Motion platform
    Hi All,

    I don't manage to get the DCS Experimental Plugin v0.08 running.

    According to the message below, the patch has been installed correctly:
    DCS_Exp_Patched.png

    Now the PlugIn shows up correctly in Game Manager:
    DCS_Exp_GameManager.png

    I have set up a motion profile in Game Engine:
    DCS_Exp_GameEngine.png

    When starting DCS via Steam, Game Engine seems to regognize the game, because the buttons "Axis Asignment" and "Interface Settings" turn blue as expected:
    DCS_Exp_GameEngine_DCS_running.png

    The Tuning Center shows the DCS-specific Extra1-3 labels "OpenData1", "OpenData2", and "OpenData3".

    But: When flying, all Tuning Center values remain zero and I don't get any motion.
    DCS_Exp_TuningCenter.png

    The "non-experimental" DCS PlugIn works correctly, and so do the P3D and NL2 PlugIns. Also output testing in Game Engine works without any problems.

    I also uninstalled the other DCS PlugIn, but this did not solve the issue.

    Any ideas what I am doing wrong?

    Best regards,
    Markus
  14. Dirty

    Dirty Well-Known Member Gold Contributor

    Joined:
    Oct 15, 2017
    Messages:
    744
    Occupation:
    All the way up front.
    Location:
    Germany
    Balance:
    7,910Coins
    Ratings:
    +878 / 3 / -0
    Did you fully restart DCS (not just a mission reload)?
  15. MarkusB

    MarkusB Well-Known Member Gold Contributor

    Joined:
    Jun 30, 2015
    Messages:
    552
    Location:
    Germany
    Balance:
    4,213Coins
    Ratings:
    +596 / 2 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, Motion platform
    Yes, I fully restarted DCS.
  16. Dirty

    Dirty Well-Known Member Gold Contributor

    Joined:
    Oct 15, 2017
    Messages:
    744
    Occupation:
    All the way up front.
    Location:
    Germany
    Balance:
    7,910Coins
    Ratings:
    +878 / 3 / -0
    I will PM you. I would like to find out why this is, because I want to prevent others from running into the same trouble.

    Dirty :)
  17. MarkusB

    MarkusB Well-Known Member Gold Contributor

    Joined:
    Jun 30, 2015
    Messages:
    552
    Location:
    Germany
    Balance:
    4,213Coins
    Ratings:
    +596 / 2 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, Motion platform
    @Dirty, thanks a lot for your immediate help! Now that I get motion values into the Tuning Center, my rig is moving with your plugin. Fantastic! Within the next days I hope to find some time for tuning my configuration and for remembering how to fly this TF-51.

    @All: My problem was caused by an old "Export.lua" file that belonged to the original DCS plugin:
    DCS_Exp_solved.png

    After renaming this file, everything works perfectly.

    Thanks again and greetings to Bavaria. :cheers
  18. WLuser

    WLuser New Member Gold Contributor

    Joined:
    Nov 30, 2019
    Messages:
    6
    Balance:
    - 159Coins
    Ratings:
    +2 / 0 / -0
    My Motion Simulator:
    6DOF
    hello.
    i cant seem to find the export.lua file...i patched the simtools but that only seem to add a dll
  19. WLuser

    WLuser New Member Gold Contributor

    Joined:
    Nov 30, 2019
    Messages:
    6
    Balance:
    - 159Coins
    Ratings:
    +2 / 0 / -0
    My Motion Simulator:
    6DOF
    nevermind. i got it.. i thought patching was simply drag drop into updated...i also had to patch in game manager
    • Agree Agree x 1
  20. WLuser

    WLuser New Member Gold Contributor

    Joined:
    Nov 30, 2019
    Messages:
    6
    Balance:
    - 159Coins
    Ratings:
    +2 / 0 / -0
    My Motion Simulator:
    6DOF
    thank you for this great plugin!
    • Like Like x 1