1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

FlyPT Mover

Discussion in 'FlyPt Mover' started by pmvcda, May 30, 2019.

  1. tadek

    tadek Active Member

    Joined:
    Aug 17, 2020
    Messages:
    196
    Balance:
    548Coins
    Ratings:
    +34 / 2 / -0
    My Motion Simulator:
    2DOF
    hi
    TOPIC : DCS
    I have a problem with putting a pose.
    I would like to add the stall speed of the plane in DCS.
    So that at speeds below 270 km / h
    there were vibrations.
    Nice as if the vibrations build up as the speed decreases.
    Thank you and best regards
    • Agree Agree x 1
  2. Roller2525

    Roller2525 Member

    Joined:
    May 30, 2020
    Messages:
    36
    Balance:
    219Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    3DOF
    Hi guys. Can RWASH be used with acceleration? I am wanting to replicate accurate motion cueing effects as seen in this video..

  3. Trigen

    Trigen Active Member

    Joined:
    Nov 25, 2018
    Messages:
    484
    Balance:
    2,872Coins
    Ratings:
    +178 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    The stall value works for some planes (i think) but i find POSE from noise generated from value (speed could work) and use a LSPLINE or CSPLINE filter works well to add noise. Easy to configure as you can set the points and have it to 0 for speeds above 270. I just use it for AOA and panel shake on my Viper though
  4. tadek

    tadek Active Member

    Joined:
    Aug 17, 2020
    Messages:
    196
    Balance:
    548Coins
    Ratings:
    +34 / 2 / -0
    My Motion Simulator:
    2DOF
    Thank you Trigen
    Super will try..
    How did you get your AOA value?
    Best regards
  5. bruno1210

    bruno1210 schumi06

    Joined:
    Jan 4, 2015
    Messages:
    126
    Balance:
    75Coins
    Ratings:
    +12 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Hello, I can not configure my arduino uno + saberthoot + 12v motor on flymover the game telemetry works but not the motors the problem comes from the output impossible to understand if a person can help thank you just showed me a picture of its setting output thank you .

    Attached Files:

    • f1.JPG
      f1.JPG
      File size:
      245.8 KB
      Views:
      205
  6. Trigen

    Trigen Active Member

    Joined:
    Nov 25, 2018
    Messages:
    484
    Balance:
    2,872Coins
    Ratings:
    +178 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    aoa value.png
  7. bruno1210

    bruno1210 schumi06

    Joined:
    Jan 4, 2015
    Messages:
    126
    Balance:
    75Coins
    Ratings:
    +12 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Hello, a big thank you to all for not helping me on a little question for the adjustment of the output I always help on the forum but hey ..........
  8. Skuldi

    Skuldi Member Gold Contributor

    Joined:
    Aug 16, 2020
    Messages:
    53
    Location:
    Germany NRW
    Balance:
    265Coins
    Ratings:
    +37 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    @pmvcda: Is there a way to get rid of this random kicks in shooting strength in IL 2?
  9. tadek

    tadek Active Member

    Joined:
    Aug 17, 2020
    Messages:
    196
    Balance:
    548Coins
    Ratings:
    +34 / 2 / -0
    My Motion Simulator:
    2DOF
    hi Trigen :thumbs
    Thank you very much great tip.
    I cannot find AOA on my FlyPT version.
    Which version are you using?
    What kind of plug do you use for DCS?
    Thank you very much and best regards
  10. pmvcda

    pmvcda aka FlyPT

    Joined:
    Nov 3, 2010
    Messages:
    2,104
    Location:
    Portugal
    Balance:
    14,945Coins
    Ratings:
    +2,508 / 17 / -0
    My Motion Simulator:
    6DOF
    Well, sorry for having a life outside of this...

    Now let's put it working.
    I don't know the settings used in Simtools to connect with Uno and Sabertooth.
    Never used them.

    Show here what you use in SimTools (get a screenshot).
    The settings in Mover should be the same.
    I think you told me that it was working on SimTools.
    • Like Like x 1
    • Agree Agree x 1
  11. pmvcda

    pmvcda aka FlyPT

    Joined:
    Nov 3, 2010
    Messages:
    2,104
    Location:
    Portugal
    Balance:
    14,945Coins
    Ratings:
    +2,508 / 17 / -0
    My Motion Simulator:
    6DOF
    AOA in DCS should be on the latest version... I think.
    I'm a bit confused with my work builds.
    To get it you need to update the Lua file to the latest one included in the download.
  12. pmvcda

    pmvcda aka FlyPT

    Joined:
    Nov 3, 2010
    Messages:
    2,104
    Location:
    Portugal
    Balance:
    14,945Coins
    Ratings:
    +2,508 / 17 / -0
    My Motion Simulator:
    6DOF
    I have the idea there was something strange about the data in IL2.
    They don't give us a reference about it. It was all try and error.
    Will take a look again.

    I think there was some values showing intermitentlly in the data causing the data location to change in the end.
    And shooting info was at the end of the data from what I remember.

    I will look at it.
    • Like Like x 2
  13. pmvcda

    pmvcda aka FlyPT

    Joined:
    Nov 3, 2010
    Messages:
    2,104
    Location:
    Portugal
    Balance:
    14,945Coins
    Ratings:
    +2,508 / 17 / -0
    My Motion Simulator:
    6DOF
    RWASH is made for position, not speed or acceleration.
    To wash the acceleration you need to use a high pass filter.
  14. pmvcda

    pmvcda aka FlyPT

    Joined:
    Nov 3, 2010
    Messages:
    2,104
    Location:
    Portugal
    Balance:
    14,945Coins
    Ratings:
    +2,508 / 17 / -0
    My Motion Simulator:
    6DOF
    Ok just saw this post.

    Try to increase the interval loops to 2 or 3 (in the output).
    Also make sure the rig is setup with 10 bits on the actuators.

    Just the output does nothing, you need a source, a pose and a rig to generate actuators.
    With actuators, you can select them in the output.
    From that image, there's no <Axis1a>. You don't have actuators set.

    Post here the setup file so I can take a look and see what is missing.
  15. bruno1210

    bruno1210 schumi06

    Joined:
    Jan 4, 2015
    Messages:
    126
    Balance:
    75Coins
    Ratings:
    +12 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Hello, please help here is the file I have an arduino with a code for simtools and a saberthoot for f1 2021 dx12

    Attached Files:

  16. Roller2525

    Roller2525 Member

    Joined:
    May 30, 2020
    Messages:
    36
    Balance:
    219Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    3DOF
    Anybody have a good DCS profile I could try?
  17. pmvcda

    pmvcda aka FlyPT

    Joined:
    Nov 3, 2010
    Messages:
    2,104
    Location:
    Portugal
    Balance:
    14,945Coins
    Ratings:
    +2,508 / 17 / -0
    My Motion Simulator:
    6DOF
    Try with this:

    upload_2022-1-3_10-49-19.png

    The file you posted had the lines swapped and you where sending a strange string.
    Please try and see if you get some motion.
    • Informative Informative x 1
  18. bruno1210

    bruno1210 schumi06

    Joined:
    Jan 4, 2015
    Messages:
    126
    Balance:
    75Coins
    Ratings:
    +12 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    I have impeccable movement at 6 I will test the effects a big thank you
    • Like Like x 2
  19. Fredo187

    Fredo187 New Member

    Joined:
    Jan 3, 2022
    Messages:
    1
    Balance:
    24Coins
    Ratings:
    +0 / 0 / -0
    I have a problem with using transducers. All my audio sources have only 2 channels. I checked my windows settings and all my audio sources have their channels correctly configured.
    However, it works on my first 2 channels but i can't use my third transducer.
  20. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,066
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,094Coins
    Ratings:
    +10,886 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    You can use very cheap USB sound cards for managing multiple transducers: https://www.ebay.com/itm/274125100662?hash=item3fd3211676:g:eKMAAOSwu-teZtpw