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SimTools v3 Public Beta

Discussion in 'Tutorials and Tips by the Developer' started by yobuddy, Sep 26, 2022.

  1. Suglock

    Suglock New Member

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    Hello,
    Thank you this new software.
    I tried but I can't configure my motion..they are PRS 200 from Prosimu and in the setup interface there is nothing, how to do it please
    Thx for your help

    Regards

    Eric
    • Informative Informative x 1
  2. Krzysztof Dej

    Krzysztof Dej Active Member

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    My Motion Simulator:
    2DOF
    This plugin is what this game need!!! Fantastic. All smooth and responsive, no surge problem at last!!!! V3 instalation proces is little not intuitive. Becouse The process seems to hang and nothing is happening for a long while, but it working and for about a minute or maybe long start working and installing. Configure process is different to the sim tools 2, but easy and for me is better. Also parking option is awesome, bo more hard starting. One problem for me that after creating profile and stop playing one motor was hot. Maybe becouse by mistake on the end I was set surge and sway on the one force. This need to test it longer. But my face was smiling like on christamst gift on this brilliant rbr profile. Thank you very much for your effort
    • Like Like x 2
  3. gigi

    gigi Active Member

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    My Motion Simulator:
    2DOF, JRK, 4DOF
    hello Youbuddy and good morning to the whole community. Please excuse me if I didn't answer your question earlier. As I wrote a few weeks ago I had some health problems .... now fortunately almost solved and I could not devote myself to the simulator and simtools. However, this morning I started simtols v3 and after the update everything works perfectly. I no longer have the problem of the small and unreadable interface. Now I'm finally ready to test all the new features in v3. Thank you thank you and thank you again for the support
    • Like Like x 1
  4. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    I sent the ProSimU guys a test interface last week, but have not heard anything from them.
    I will work on releasing the interface api in the next week or so, so we can get you supported.

    Awesome!
    Thanks for the feedback buddy, glad your feeling better!
    • Informative Informative x 1
  5. Wanegain

    Wanegain Active Member

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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 4DOF
    This new version is incredible ! Exactly what we need hug:
    • Like Like x 1
    • Agree Agree x 1
  6. Krzysztof Dej

    Krzysztof Dej Active Member

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    My Motion Simulator:
    2DOF
    For me I found an error that not exist in sim tools 2. When I create 2nd interface profile, application crashed and turn off
  7. Daguru

    Daguru Rally drivers do it in the Dirt

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    My Motion Simulator:
    Motion platform
    Hi @Milt if you are still looking for a fix for simhub and simtools with dirt rally 2.0 then add these lines in the hardware_settings_config file

    <udp enabled="true" extradata="3" ip="127.0.0.1" port="20777" delay="1"/>
    <udp enabled="true" extradata="3" ip="127.0.0.1" port="4123" delay="1"/>
    • Informative Informative x 1
  8. Daguru

    Daguru Rally drivers do it in the Dirt

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    My Motion Simulator:
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    Hi are there any v3 plugin guides need a detailed udp one like a v3 plugin guide for dummies:grin
  9. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Please show me how to recreate the problem buddy, as I can't seem to do it.
    Thanks!
  10. seb414

    seb414 New Member SimAxe Beta Tester Gold Contributor

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    Hi,

    I just started up my sim rig after a year and found Simtools has an upgrade!!! Its much easier to navigate than the old Simtools and I managed to set up my simulator in half the time....

    My only issue now is that F1 2022 plugin will not launch EA F1 2022 (Half price on EA). When I run the plugin it launches a Steam video rather than the F1 game on EA. I added F1 to Steam as a Non Steam game but no joy. Any ideas?

    Many thanks....
  11. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Hi @seb414,
    To update a launch path for a game plugin, simply drag and drop the games exe or shortcut on the banner for the given game plugin.
    [​IMG]

    Take care!
    yobuddy
  12. SteULM

    SteULM Active Member

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    My Motion Simulator:
    2DOF, Arduino
    Hi all, I have installed and registered the v3 configured the com interfaces and the axes with the settings of the v2 but I have no movement with the axis test and not even starting the game. Can you help me understand where I'm wrong, thanks.


    Motion Settings.jpg Motion Setup.jpg
  13. SteULM

    SteULM Active Member

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    My Motion Simulator:
    2DOF, Arduino
    I inserted an image of the Motion setup but I also configured the other axes ...

    Logically with the v2 with the same settings everything works correctly.
    • Agree Agree x 1
    Last edited: Nov 14, 2022
  14. SteULM

    SteULM Active Member

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    My Motion Simulator:
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    Ok solved, I deleted the space in the string on "Interface / Output" (Axis 1a in Axis1a) and the axes now move ....
    Only the movements don't match, now I'll waste some time.
  15. SteULM

    SteULM Active Member

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    My Motion Simulator:
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    I can't get the six axes to work at the same time using the image setup I posted earlier, only one axis works .....
    :sos
  16. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Please remove the spaces buddy, Example... <Axis1a><Axis2a>
    [​IMG]

    Also, your sending both with an 'A', I'm not sure what hardware or sketch your using, but i bet one should be... B<Axis4a>
    • Like Like x 1
    • Agree Agree x 1
  17. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    From the rest of the settings it looks likely SMC3, so as you say it should be this format: [A<Axis1a>][B<Axis2a>][C<Axis3a>]
    • Like Like x 2
  18. SteULM

    SteULM Active Member

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    My Motion Simulator:
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    Thanks for the help, indeed with v2 (SMC3) I have:
    [A<Axis1a>][B<Axis2a>]
    [A<Axis3a>][B<Axis4a>]
    [A<Axis5a>][B<Axis6a>]
    in the rush to try v3 I made this mistake, also due to lack of experience......
    Thank you my friends, I'll try everything tomorrow and I'm sure I'll get there!!
    :thumbs
  19. SteULM

    SteULM Active Member

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    My Motion Simulator:
    2DOF, Arduino
    I was too curious and I immediately tried ......
    Works great!!!
    Thanks to the "legendary" yobuddy and the "indefatigable" noorbeast.
    hug::cheers:thumbs
    • Like Like x 2
  20. SteULM

    SteULM Active Member

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    My Motion Simulator:
    2DOF, Arduino
    In Capture Min\Max it seems that only Traction Loss is received and mom axes move while in test they work.....

    DirtR2.jpg