1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

SimTools v3 Public Beta

Discussion in 'Tutorials and Tips by the Developer' started by yobuddy, Sep 26, 2022.

  1. Gilles SOUNIER

    Gilles SOUNIER New Member

    Joined:
    Feb 1, 2023
    Messages:
    3
    Balance:
    6Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    3DOF, SCN6
    Hi thanks for reply.
    I can't capture the game telemetry. But I have that. Is it that you mean ? All work well with V2. I think I made a mistake somewhere.

    Attached Files:

  2. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,289
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    49,274Coins
    Ratings:
    +5,097 / 18 / -0
    I don't believe prosimu has a interface for v3 yet.
    They will once the api for v3 interface gets done.
    Take care,
    yobuddy
    Last edited: Feb 8, 2023
  3. Chipless

    Chipless Member

    Joined:
    Nov 28, 2019
    Messages:
    79
    Balance:
    132Coins
    Ratings:
    +26 / 0 / -0
  4. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,289
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    49,274Coins
    Ratings:
    +5,097 / 18 / -0
    First, go to interface setup, the interface button in the main menu.
    (Same place you setup motion)
    And click the dash button at the bottom left of the page, and setup the dash interface.

    Next go to the game you want to enable dash for and setup the interface output.
    But now we use the labels show in the gui, so for speed, we use sp1. So interface output = S<sp1>
    Use the pencil for speed to add your commands and your golden.
    [​IMG]

    Let me know if you have any problems.
    yobuddy
    • Like Like x 1
  5. Gilles SOUNIER

    Gilles SOUNIER New Member

    Joined:
    Feb 1, 2023
    Messages:
    3
    Balance:
    6Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    3DOF, SCN6
    Thanks a lot !
    Just saw their site. They don't use V3 yet :(
  6. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,289
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    49,274Coins
    Ratings:
    +5,097 / 18 / -0
    Just so everyone knows, we are working on migrating SimTools.us to a new service.
    We have been having problems with our website host for the last 2 weeks, and with them still not knowing what is wrong, it's time to go somewhere else.
    We will post a update when the process is completed.
    Take care,
    yobuddy
  7. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,289
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    49,274Coins
    Ratings:
    +5,097 / 18 / -0
    SimTools.us is now back up and running. :thumbs
    (Seems considerably faster too)

    If you sent email to SimTools.us in the last 2 days, you should here from us shortly.
    Take care,
    yobuddy
  8. Fix

    Fix New Member

    Joined:
    Feb 7, 2023
    Messages:
    5
    Balance:
    33Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, Arduino, 4DOF, 6DOF
    Hi,
    I installed V3 DIY version, LFS plugin, and set Generic 2d Standard and axis. ...but cant see "Motion inputs".
    I tried: defender: 0ff, reinstall with admin rights - but nothing...

    I installed V2, set same that in V3, and V2 work perfect and see motion input.

    My problem is I want to use race07, but as far as know the Race07 plugin is paid for V2. Its thru?

    Can someone any idea for fix V3 ?
    thx.
  9. Fix

    Fix New Member

    Joined:
    Feb 7, 2023
    Messages:
    5
    Balance:
    33Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, Arduino, 4DOF, 6DOF
    ...
    Need any MS .NET component?
    thx.
  10. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,289
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    49,274Coins
    Ratings:
    +5,097 / 18 / -0
    What interface plugin are you using in v3?

    Only Live for Speed is available without a SimTools license.
    • Like Like x 1
    Last edited: Feb 10, 2023
  11. Fix

    Fix New Member

    Joined:
    Feb 7, 2023
    Messages:
    5
    Balance:
    33Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, Arduino, 4DOF, 6DOF
    I tried : memory map and serial, but after reinstall dont set any plugin. At the first I like see the game datas. Can I see motion input without interface plugin?
  12. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,289
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    49,274Coins
    Ratings:
    +5,097 / 18 / -0
    Use the network plugin maybe, if you want to just see stuff move.
    SimTools needs a reason to actually compute the data.
    Take care,
    yobuddy
    • Like Like x 1
  13. Fix

    Fix New Member

    Joined:
    Feb 7, 2023
    Messages:
    5
    Balance:
    33Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, Arduino, 4DOF, 6DOF
    Thx, its working, now. :)
    • Like Like x 1
  14. flipflop

    flipflop Member Gold Contributor

    Joined:
    Oct 23, 2022
    Messages:
    61
    Location:
    Swansea
    Balance:
    382Coins
    Ratings:
    +25 / 1 / -0
    My Motion Simulator:
    3DOF, Arduino
    I was using this wind setup with simhub, but same problem here, can't get simtools v3 and simhub to work together.
    It's a very simple setup that doesn't require a motor shield, which keeps the price down considerably. Is there anyone that might have the arduino sketch for this setup? So I can use it on simtools v3

  15. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,289
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    49,274Coins
    Ratings:
    +5,097 / 18 / -0
    • Winner Winner x 1
  16. flipflop

    flipflop Member Gold Contributor

    Joined:
    Oct 23, 2022
    Messages:
    61
    Location:
    Swansea
    Balance:
    382Coins
    Ratings:
    +25 / 1 / -0
    My Motion Simulator:
    3DOF, Arduino
    Thanks for that, its much appreciated and that's a very kind offer.

    I have read lots of information about using port forwarding but I just can't seem to get it right.
    Am I correct in thinking f1 2022 uses 20777, and simhub along with simtools also uses 20777.

    Therefore I would use the udp porforwarding option in simhub to effectively daisy chain where the telemetry goes from the game. So would I Therefore first run and set simhub udp to 20777 and then click port forwarding to 20778. Then set the f1 22 plugin to 20778 And then run that?
    Would I need to do anything else?
    Would I also Tick the the box on the arduino section on simhub to stop it from looking at the com port my simulator arduino is on? Or would that stop the process from working?
    Sorry if that's all a bit basic but it's very confusing to a newbie, especially when I see f1 22 plugin displayed with all different port numbers being used. 4123 5123 20777 20778 20888. I understand they are just port numbers but it's just not working for me.
    If this fails I may well revert to using a monster motor or an adafruit board, but I would like to use the simhub app.
    Thanks for your help with all this.
  17. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,289
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    49,274Coins
    Ratings:
    +5,097 / 18 / -0
    You just set the udp relay for the game you want in simtools to forward the packets to the ip and port of simhub.
    That's it buddy.
    Take care,
    yobuddy
    • Like Like x 1
    • Informative Informative x 1
  18. Fix

    Fix New Member

    Joined:
    Feb 7, 2023
    Messages:
    5
    Balance:
    33Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, Arduino, 4DOF, 6DOF
    Is there working Racerom Racing Experience plug-in for Simtools V3?
  19. flipflop

    flipflop Member Gold Contributor

    Joined:
    Oct 23, 2022
    Messages:
    61
    Location:
    Swansea
    Balance:
    382Coins
    Ratings:
    +25 / 1 / -0
    My Motion Simulator:
    3DOF, Arduino
    I cannot believe how simple that was!!! It worked straight away :grin:grinhug:

    I just entered 20778 in the simtools plugin window and manually configured the game in simhub setting that to 20778 and hey pressto! It worked. I was hitting auto configure button! Doh! Oh well, it taught me a lot more about udp and port forwarding.
    On to dirt rally 2 next :(
  20. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,289
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    49,274Coins
    Ratings:
    +5,097 / 18 / -0
    You can see what's available directly in v3, or on the online repo found here:
    https://simtools.us/plugin_library/
    Take care,
    yobuddy
    • Like Like x 1