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SimTools v3 Public Beta

Discussion in 'Tutorials and Tips by the Developer' started by yobuddy, Sep 26, 2022.

  1. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    The percentage of each axis allocation is done in SimTools, SMC3 sets the actual real range that is available to then split between axis by SimTools.
  2. Racer54098

    Racer54098 New Member

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    My Motion Simulator:
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    Min/max Tuning values do save only IF you don't go the Axis Assigments menu and press that green Save (profile). That seems a bit odd.

    I was tuning min/max values, saved. Then shutdown Windows. Came back after GP to realize values are at defaults. Remembered that I must (?) press that green save on another menu.
  3. Michail

    Michail Member Gold Contributor

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    I set it up to 120° and 70% in simtools and test axis.. I do not see any changes. Will be affect only in game and not when I test the axis?

    further I wanted to mention, that the parking position does not work. Every time I start a game, the simulator is jumping to parking position and I have the speed to 1.

    Only when I tested and push the button, save and park will be parking slow.
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    @yobuddy may be able to advise regarding parking.

    A game has other settings that also impact, such as Tuning Center values.
  5. littleghostthirteen

    littleghostthirteen New Member

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    Hi, My Simtools V3 is telling me there are updates and plug-in updates available but I can’t see a way to update. I think previously it has asked if I want to update and I’ve said yes but this time the option didn’t appear.

    thanks
  6. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Take a look at your installed plugins, my guess is one of them has an update icon, like I have circled in orange below.
    upload_2024-3-3_19-5-12.png
    • Informative Informative x 1
  7. Michail

    Michail Member Gold Contributor

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    Is the axis limiting linear? I don’t think so. Because I set axis 1,2,4 and 5 to 70% and I don’t notice anything. Then I reduced to 35% and know it seems to be about 70% when I test the settings.

    Also I set the smc3 clipping limit to 255 and max limit to 90. know I am about 70%

    As I know from the manual the output type in the advance 2d generic settings are for seat belt tension.

    For explanation, I would like to use 120 ° of range of motion. Like sk1 from simukit. The rod is mounted half way between ctc lever and motor shaft. So 6,74 ctc the rod is mounted 3,37cm. So the heave way is near linear.
  8. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Set the location you want and click save and park, now start a game and the sim will slowly center for the race.
    Exit the game, and the sim will slowly go back to its parking location.
    SimTools expects your sim to already be at it's parking position at the start of a game.

    Yes
  9. Michail

    Michail Member Gold Contributor

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    When it is linear, is 100% is equivalent to 360 degrees? I thought is equivalent to 180 degree.

    Further I thought that parking position is center?!
    Last edited: Mar 5, 2024
  10. hideki

    hideki Active Member

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    Hello guys. Is there any possibility of having revs, speed and etc, on tablets or secondary monitors in Simtools 3? Also, any possibility of fordwarding ports to other devices? Many thanks
  11. Rodrigomarcos1978

    Rodrigomarcos1978 New Member

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    My Motion Simulator:
    2DOF
    For anyone having problems with the game Squadron with Simtools 3.0.
    Follow the step by step:
    - In the Min/Max tuning Tab, click on CAPTURE, fill in the values:
    Rool: 2, -2
    Pitch:1,-1
    Yaw: 1,-1
    Heave:1,-1
    Sway:1,-1
    Surge: 2,-2
    Extra 1: 25, -25
    Extra 2: 25, -25
    Once done, press Stop and save!
    Additionally, you will need:
    1. Go to the \SteamLibrary\ steamapps\common\STAR WARS Squadrons folder. Then change the file name: starwarssquadrons_launcher.exe
    for
    starwarssquadrons_oldlauncher.exe
    2. In CMD with administrator privileges, access the \SteamLibrary\ steamapps\common\STAR WARS Squadrons\ folder and type the following command:
    mklink starwarssquadrons_launcher.exe starwarssquadrons.exe
    This will create a symbolic link of the file name.
    Once this is done, access the Game through Steam itself.
    Motion will only work in story mode. In phase 5 of story mode it will not work. Then it works again in phase 6.

    @Wagnard
    Can anyone put this information on the notes page for this plugin?
    It took a lot of work to achieve this and there must be a lot of people with this same problem.

    Attached Files:

    • Winner Winner x 2
    • Informative Informative x 2
    Last edited: Mar 5, 2024
  12. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Do you mean when axis assignments are set to linear? if so then it means the jump between stop points is all the same amount or distance. As SimTools does not know if you have a linear actuator, a rotating actuator with a 360 pot or 180 pot connected and so on. So it just depends on what you have connect to your motion interface. I hope this helps?

    It is center, unless you change it on the parking location page.
    Take care!
    yobuddy
  13. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    We just need a gui built for what you want to show, and then we can feed it with the info you want over UDP, so it could be done yes. We may be able to build the gui with mit's app inventor.

    More and more UDP based plugins have the UDP Relay option available so you can send a copy of the data to other apps.
    • Like Like x 1
  14. Michail

    Michail Member Gold Contributor

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    Apologies for the misunderstanding. I was referring specifically to the axis assignment when using a rotational motor, questioning whether the 0-100% scaling is linear or if it follows an exponential or logarithmic curve, equivalent to 360%. To my understanding, this would mean setting it to 35% is equal to 70%, which is approximately 126 degrees. Because when I set the axis limit to 70%, the lever moves almost 180 degrees... My potentiometer ranges from 0-5V and covers 360° in a 1:2 ratio, so a 180° movement of the lever equals one full rotation of the pot.

    I haven't changed anything on the parking location page, only the speed. What I've noticed is that when the motors are powered on and idling, and no motion program like SimTools, FlyPT, or SMC3Utils is running, just the Arduino and motors powered up, the rig jumps from 5% to about 30%. When I test the axis assignment or start a game, it jumps to center (50%).

    I hope this clarifies the confusion and helps!
  15. hideki

    hideki Active Member

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    Many thanks Yobuddy, I will take a closer look to every game. About the mit's app inventor, any thread on that?
  16. OrecaGTS

    OrecaGTS New Member

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    Hello,

    Ive had my P3 platform from dofreality for over 5 years now and its been great. They used to ship the platforms out with the simtools license but have transitioned to SRS in recent years. I use both, and i just prefect sim tools for certain titles.

    I'm very familiar with simtools 2.5 and its tuning parameters, but with the new titles coming out (LMU and WRC 23), plugins are not available. I have Simtools 3.0 and it works with my rig, but i tried setting up the "axis" with little luck. I tried copying the simtools 2.5 settings but the axis seem to be flipped/wrong. For instance, surge acts as roll and so forth. Is there a tutorial for this setup? Does anyone on here use the dofreality p3 with simtools 3.0? Can you please share you axis settings?

    Thank you!
  17. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    MIT's app inventor is a simply way to build android and iso apps using coding blocks.
    https://appinventor.mit.edu/

    When I think about a new remote profiler app for SimTools v3, this is what I think of also.
    I mean android tablets are so cheep now days, being able to use one to adjust profiling on the fly would be really cool. And when not adjusting a profile, being able to display a simple dash on the display would be very cool also.

    I just need the v3 skinning done at this point so I can switch to making fun things for v3, and I have quite a few started already.
    • Like Like x 1
  18. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    The scaling is linear by default, unless it is changed in the axis assignment setting.
    upload_2024-3-7_11-56-32.png

    Although your pot is 360 deg, your 2:1 lever moves 180 degrees. If so, then setting this to 50% would give you about 90 degrees movement on the motors lever I believe. (or 180 deg on the pot)

    Just making sure you don't mean axis limiting?
    upload_2024-3-7_12-5-30.png

    Because this simply shrinks the same output, or simply reduces the amplitude of the output. So when you set one to say 50%, its the same movements as when set to 100%, but simply in half the space. (is it now will only use half of the available axis)

    So this means the sim is heavy enough to move the motors out of place when the power is off. It does not mean the motors are not big enough or anything, it's just that the gearing and motor setup won't hold the sim in place when powered off. I would expect the cis to actually jump to center when turned on, but maybe your motor drivers are in low power mode or something until communication starts?

    Since your sim jumps to about 30% when powered on, try setting the parking location to that same spot.
    (you may want to put the parking speed back to 50%)
    upload_2024-3-7_12-20-22.png

    Then when a games starts, the sim will slowly lift to 50% (instead of jumping there). And when the game is closed, the sim will slowly go back to the parking location 30%.
    Please let me know how if goes buddy. :thumbs
  19. Moe Colontonio

    Moe Colontonio Member Gold Contributor

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    Been messing around with setting up V3 with DCS, and getting some wackiness. Any suggestions are appreciated.

    -On the ground, any application of brakes, or when taking off from a dead stop, I'm getting extreme vibration/chattering in the rig.

    -When I fire the gun in the F18, I get teeth chattering vibration, similar to what's coming through on the brakes.

    -In general, I'm getting a lot of jumping and what feels like junk feedback while maneuvering.

    -If I use SURGE at all, while on the ground sitting still, I get a rhythmic seesawing of the rig. I can tune this out by increasing values in min/max tuning, but then I lose the accell/decel pitching I'm going for in the rig.

    I have an SFX100 based 3DOF with Heave & Traction Loss

    Below are pics of my values.

    TIA bvgfbdbbdvg.png bvgfbdbbdvg.png fggffgffg.png

    Attached Files:

  20. Krzysztof Dej

    Krzysztof Dej Active Member

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    Hi. Any help how to set udp and where to f1 2023 game that simtools and simhub will be work together?
    What could be the theoretical reason that on rbr it runs beautifully smooth on the 1nd launch and on the next launches the movement is no longer as smooth as before. Checked on several computers. It also seems to me that when I turn on customization at max min then the movement becomes smooth again. Is this a placebo effect? Are there any circumstances that this could happen? Also simhub works every time
    Also language regional bug still exist
    Take care :)
    Last edited: Mar 9, 2024