1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules
value1

Joystick plugin 2.0.0.1

SimTools plugin to read the joystick values

  1. Kaneda

    Kaneda New Member

    Joined:
    Jun 19, 2019
    Messages:
    16
    Balance:
    84Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    Arduino
    Hello !!!


    When we active joystick plugin and we have actuators moove , its possible to same for game dash ? For a wind box ?
    If i accelerate wind start and stop when i stop accelerate

    Thanks
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,395
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    150,025Coins
    Ratings:
    +10,993 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    The joystick plugin does not currently support simulated wind, perhaps it is something @yobuddy can ponder at some point in the future.
  3. Titobial

    Titobial Member

    Joined:
    Feb 28, 2017
    Messages:
    36
    Location:
    Zaragoza
    Balance:
    159Coins
    Ratings:
    +11 / 0 / -0
    My Motion Simulator:
    2DOF, AC motor, Arduino, Motion platform
    Hello. I can't get it to work... I'm trying to capture joystick movements with "PROJECT WINGMAN" Any suggestions? thank you!
    Last edited by a moderator: Feb 17, 2025
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,395
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    150,025Coins
    Ratings:
    +10,993 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    The plugin does not rely on game telemetry, so the game is irrelevant to the issue.

    What would be helpful is context, to know what you have or have not done with respect to setting it up, for example have you completed all of the required setup steps and what hardware are you using it with: https://www.xsimulator.net/community/threads/joystick-plugin.6160/#post-77570
  5. Titobial

    Titobial Member

    Joined:
    Feb 28, 2017
    Messages:
    36
    Location:
    Zaragoza
    Balance:
    159Coins
    Ratings:
    +11 / 0 / -0
    My Motion Simulator:
    2DOF, AC motor, Arduino, Motion platform
    Hello. Yes, I follow all the steps ... but it is not clear to me which Joystick select, I get 3 with data and then a number of up to 15 units without any name. In the Tunning center values appear but static, the numbers do not move ... I use Simtools for my 2 DOF simulator and without problem, with tubuino and IBT2. And I know there is no specific plugin for the flight game, I just want to capture the movements of the Joystick and transfer them to the engines. Thanks for your help!
    Last edited by a moderator: Feb 17, 2025
  6. Titobial

    Titobial Member

    Joined:
    Feb 28, 2017
    Messages:
    36
    Location:
    Zaragoza
    Balance:
    159Coins
    Ratings:
    +11 / 0 / -0
    My Motion Simulator:
    2DOF, AC motor, Arduino, Motion platform
    Okay. I have already succeeded! Now what I would like is to apply a force when I press a button. (I want to launch the missile and make an idiot) Maybe from "extra"?
  7. Titobial

    Titobial Member

    Joined:
    Feb 28, 2017
    Messages:
    36
    Location:
    Zaragoza
    Balance:
    159Coins
    Ratings:
    +11 / 0 / -0
    My Motion Simulator:
    2DOF, AC motor, Arduino, Motion platform
    Okay! Everything works for me now! And even what I wanted to do was throw the cockpit back when I launched a missile! it's luxury! Thank you!
    • Winner Winner x 1
    Last edited by a moderator: Feb 17, 2025