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Wagnard

Elite Dangerous Horizons/Odyssey Plugin (XML edition) 19.01 update

Elite Dangerous Horizons/Odyssey

  1. Roons

    Roons New Member

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    Hi @Wagnard ! I'm using Odyssey at the moment.

    Do you have additional details on the logic you use in SimTools?
  2. Wagnard

    Wagnard Well-Known Member Gold Contributor

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    From what I remember, there is always some SRV value pushed (roll and pitch) when we are in the ship. (main cause of the issue you are seeing,
    In my plugin I did a variable "useSRV = false" at a beginning of the values check loop.
    Then I gather the SHIP movement values and add then together.
    If the sum = 0 I set "useSRV = true", so my plugin assume we are in SRV.
    I then get the SRV movement values and make the sim moves
    After that , that logic repeat again.

    I never really found a pointers that work perfectly for the SRV, only ever got this one.

    Not quite sure why you get a movement on the menu. On my end the pointer are either 0 or empty for both Ship & SRV.
    Last edited: Aug 23, 2024
  3. Wagnard

    Wagnard Well-Known Member Gold Contributor

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    It's possible the issue you are having is because the pointers are not perfect too.
    It's not a perfect science. On some systems it could behaving differently.
  4. Wagnard

    Wagnard Well-Known Member Gold Contributor

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  5. Wagnard

    Wagnard Well-Known Member Gold Contributor

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    Odyssey 18.09 pointers updates

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  6. Roons

    Roons New Member

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    @Wagnard Appears the latest Ascendancy patch broke the pointers/motion.

    Do you a guide or even just some quick tips/links on how you go about finding the pointers? I'd love to help and just be a backup for the future. :)

    Thanks for all you do!
  7. Wagnard

    Wagnard Well-Known Member Gold Contributor

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    Ill do it right now, for a guide I think I posted that in the beginning.
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  8. Wagnard

    Wagnard Well-Known Member Gold Contributor

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  9. Wagnard

    Wagnard Well-Known Member Gold Contributor

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    Ascendancy pointers update

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  10. Roons

    Roons New Member

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    Thank you!

    @Wagnard To confirm, do you still use Cheat Engine to use pointer scan to create the pointer map? About to download Cheat Engine 7.5 and start learning. The rest I can follow in the YouTube video you linked. Thanks again. :)
  11. Wagnard

    Wagnard Well-Known Member Gold Contributor

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    yeah still do it with CheatEngine.
    It's not that easy and there is stuff I do that others may not do like I do. Maybe I'll update how I do it when I feel to do so.
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  12. Roons

    Roons New Member

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    Sounds good. Motion works again. Thank you VERY much for updating them. Totally understand on providing an update on how you do it. Again, I appreciate all your work on keeping Elite Dangerous motion alive.

    Have a great day! :)
  13. George Dobransky

    George Dobransky Active Member

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    Hi Wagnard,

    Elite's plugin works well, thanx for your efforts!
    Do you know anything about yesterday's released MSFS2024 plugin for simtools maybe?
    THX,

    George
  14. Wagnard

    Wagnard Well-Known Member Gold Contributor

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    I wasn't even able to enter msfs2024 game yesterday, so can't say
  15. George Dobransky

    George Dobransky Active Member

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  16. kev b

    kev b Active Member

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    aargh! - Elite update today has killed the motion. Any chance you can work your magic again @Wagnard
  17. Wagnard

    Wagnard Well-Known Member Gold Contributor

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    Will do after my breakfast :D
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  18. kev b

    kev b Active Member

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    Terrific! - I hope you are well, my friend.

    Because my rig is in my garage and it's 2 degC outside I'm wrapped up for cold-weather Xeno combat. Its colder in here than in deep space lol :)
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  19. Wagnard

    Wagnard Well-Known Member Gold Contributor

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    Pointer update for 19.01

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  20. Wagnard

    Wagnard Well-Known Member Gold Contributor

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