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value1

Raceroom Racing Experience Plugin 2.0.7.1

SimTools game plugin for Raceroom Racing Experience

  1. RacingRichie

    RacingRichie Prosimu T1000 3DOF

    Joined:
    Dec 6, 2017
    Messages:
    30
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    IT Consultant
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    Europe/Austria
    Balance:
    122Coins
    Ratings:
    +15 / 0 / -0
    My Motion Simulator:
    3DOF, SCN6
    well it seems the "one" that is doing something wrong might be sector3 ?! Or maybe it's a combination of things that makes it go wrong. They didn't really react to any posts concerning the problem. Maybe because they knew they'd be coming up with something new... we shall see.

    So the latest plugin update is for the announced R3E-Update announced here, correct? https://forum.sector3studios.com/index.php?threads/the-march-2019-developer-notes.12862/

    As far as I understand, that update isn't live yet?!
  2. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

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    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    • Winner Winner x 2
    • Like Like x 1
  3. Greenman

    Greenman New Member

    Joined:
    Mar 3, 2018
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    1
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    Canada
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    - 54Coins
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    +0 / 0 / -0
    My Motion Simulator:
    3DOF
    Looking forward to trying this one, the last version for some reason didn't work, made my rig like a bucking bronco.
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Jul 13, 2014
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    Innovative tech specialist for NGOs
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    Ratings:
    +11,061 / 56 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
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    St Helens, Tasmania, Australia
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    Ratings:
    +11,061 / 56 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Is your computer set to English Local: https://www.xsimulator.net/community/faq/simtools-language-setting-bug-change-to-english-local.233/

    And can you please post pictures of all of your settings.

    Have you run through the steps to refine the motion profile for RRE: https://www.xsimulator.net/community/faq/steps-to-create-a-motion-profile.228/
  6. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

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    Jan 9, 2011
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    Balance:
    15,025Coins
    Ratings:
    +3,338 / 12 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    You need version 2.0.7.0 of the plugin to catch the telemetry data from R3E!
    • Informative Informative x 2
  7. upracerr

    upracerr New Member Gold Contributor

    Joined:
    Mar 6, 2019
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    Tuttlingen, Germany
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    - 608Coins
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    My Motion Simulator:
    2DOF, 6DOF
    Hi all, i have an issue with the R3E Event Software . Normal steam version works fine , but the Evo Sw doesnt work. Can anybody explain the way its patched the normal Version? I think I have to Patch it manually .
    Thx and regards
    Markus
  8. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

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    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    • Winner Winner x 2
    • Like Like x 1
  9. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Computer Technician
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    Portland, Oregon - USA
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  10. Michael Jeffries

    Michael Jeffries Member Gold Contributor

    Joined:
    Jul 22, 2019
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    Balance:
    485Coins
    Ratings:
    +17 / 0 / -0
    My Motion Simulator:
    Motion platform, 4DOF
    Anyone here using PT-Actuators 150mm Stroke 4-DOF or similar? If so, can you share your profile values?
  11. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Ratings:
    +11,061 / 56 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    See @DotComRich's profile as a bit of a starting examle: https://www.xsimulator.net/community/threads/axis-assignment-for-4-pt-actuators.13065/#post-173133

    But be aware each game needs its own refined motion profile, and as per my comment on that same thread you would be better off and get the best results by creating and refining your own motion profiles tuned to your actuators and personal preferences: https://www.xsimulator.net/community/faq/steps-to-create-a-motion-profile.228/
    • Agree Agree x 1
  12. JasonHim

    JasonHim New Member Gold Contributor

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    Thanks for your R3E profile.
    But it seems lack of nose dive when braking, whatever I set the surge with different direction, gas and brake are always dive into same direction which is not correct, please fix it
  13. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
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    Occupation:
    Innovative tech specialist for NGOs
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    St Helens, Tasmania, Australia
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    Ratings:
    +11,061 / 56 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Please post pictures of all of your settings.
    • Agree Agree x 1
  14. JasonHim

    JasonHim New Member Gold Contributor

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    Here they are
    F67201D4-C1C0-4557-AAD9-B56D8ABCE5CE.jpeg 7409ACE8-6EE4-400F-A85B-6F797E2FB62E.jpeg 115D5706-E793-49C8-AA2B-E3ECCF786818.jpeg
  15. Kranky Pantz

    Kranky Pantz Active Member

    Joined:
    Sep 9, 2018
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    Location:
    Canada, Eh!
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    1,287Coins
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    +296 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    I was wondering the same thing.

    The last R3E update a few days ago changed quite a few things (almost a complete revamp in some ways) and may have broken the plugin.

    Or is it just a matter of un-patching, running a race, and then re-patching?
  16. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
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    21,712
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    151,979Coins
    Ratings:
    +11,061 / 56 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    If there have been significant game updates @value1 may need to review the plugin when he gets a free moment.
  17. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Jan 9, 2011
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    2,185
    Location:
    Zug, Switzerland
    Balance:
    15,025Coins
    Ratings:
    +3,338 / 12 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    I'm running the actual Build 0.9.0.0912 32-bit and 64-bit without problems, i.e. seemingly correct data in GameEngine Tuning Center, Game Dash and GameVibe Tuning Center.
    And AFAIK there was no API update since the 5th June 2019 - update
    • Informative Informative x 1
  18. The Iron Wolf

    The Iron Wolf Active Member

    Joined:
    May 2, 2018
    Messages:
    137
    Location:
    Bellevue, WA
    Balance:
    375Coins
    Ratings:
    +37 / 0 / -0
    My Motion Simulator:
    3DOF, SCN6
    @value1, big thanks for the plugin :) works great!
    A small ask, would it be possible to avoid strong punch upon entering session/menu?

    Attaching my min/max values (as of 01/20/2020) and a small calculator to leave room for headroom for others to try.

    Attached Files:

    • r3e.zip
      File size:
      7.2 KB
      Views:
      560
  19. Michael Jeffries

    Michael Jeffries Member Gold Contributor

    Joined:
    Jul 22, 2019
    Messages:
    105
    Balance:
    485Coins
    Ratings:
    +17 / 0 / -0
    My Motion Simulator:
    Motion platform, 4DOF
    What kind of motion rig do you have iron wolf?
  20. The Iron Wolf

    The Iron Wolf Active Member

    Joined:
    May 2, 2018
    Messages:
    137
    Location:
    Bellevue, WA
    Balance:
    375Coins
    Ratings:
    +37 / 0 / -0
    My Motion Simulator:
    3DOF, SCN6
    prosimu t1000 3d0f SCN6 dyadic. Min/Max might be useful for others as well though.

    I have 0 issues with raceroom so far, it is less precise/detailed than rf2, but very enjoyable. The only thing I don't enjoy is this huge punch on entering menu and track.