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FlyPT Mover 3.7.0.16

Discussion in 'FlyPt Mover' started by pmvcda, Sep 20, 2024.

  1. Opast

    Opast Member

    Joined:
    Jun 16, 2025
    Messages:
    34
    Location:
    Chicago, USA
    Balance:
    167Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    3DOF
    After installing version .16 and starting from scratch, the motors began working. I guess there was some kind of bug before. In version 3.5.3, there was an option for motor limits, but in the new beta version, I can’t find the motor limit settings. What’s the proper way to set up motor limits? Since I don’t have a hex rig and only have a seat mover 3DOF setup with two motors in the front and traction loss in the back, can traction loss only be added using a direct module to control it?
    Last edited: Nov 6, 2025 at 12:27
  2. pmvcda

    pmvcda aka FlyPT

    Joined:
    Nov 3, 2010
    Messages:
    2,209
    Location:
    Portugal
    Balance:
    15,541Coins
    Ratings:
    +2,646 / 17 / -0
    My Motion Simulator:
    6DOF
    Yes, you have to use a direct for traction loss (use the WASHX filter there, this will be the final WASH filter, I will rename and erase the other WASH).
    I can add a traction loss actuator to the that rig later.
    For the actuator limits, you need to go here:
    upload_2025-11-6_12-11-23.png
    Where it says parameters for the actuators.
    There you specify the specs, limits, bits mapping and filters (use CROP as a way of limiting the output)
    There's some problems there with colors and I know some names are still wrong in some types of actuators.
    In the direct it works the same way (there's a bug when using the slider manually - nothing happens...).
    • Like Like x 1