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2dof de cox

Discussion in 'DIY Motion Simulator Projects' started by cox, Feb 25, 2016.

  1. cox

    cox New Member

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    oui icefox c'est plus rigide comme ça ..moins de risque que ça se plie
    Yes icefox is more rigid like that.. less risk that it folds ;)
  2. Wanegain

    Wanegain Active Member

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    Très beau simu !

    Very nice motion rig !
  3. eaorobbie

    eaorobbie Well-Known Member SimTools Developer Gold Contributor

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    My Motion Simulator:
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    Looking good so far keep it coming, video of motion , coming ?
  4. cox

    cox New Member

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    merci les gars ! oui je vais poster une vidéo prochainement dès que le cablage sera au propre et surtout dès que l'écran est positionné ;-)
    thanks guys ! yes I will post a video soon as soon as the wiring to be clean and especially when the display is positioned ;-)
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  5. cox

    cox New Member

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    salut les gars , j'ai finalement décidé d'installer mes écrans sur le mur car il y a trop de vibration sur le simulateur .
    J'ai donc fabriquer un support écrans repliable et reglable

    hi guys, I finally decided to install my screens on the wall because there is too much vibration on the simulator .I therefore make a foldable and adjustable screen support

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    Attached Files:

    • Like Like x 2
  6. Icefox

    Icefox Member

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    Quand tu dis trop de vibration c'est pour préserver les écrans ou c'est désagréable en jeux ? Tu as pris 28pouces finalement ?
  7. cox

    cox New Member

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    et bien en fait les deux , j'avais peur car en tout la largeur des écrans atteint 1m83 .... donc le tout suspendu au simulateur je ne t'explique pas l'amplitude que ça prend au bout !
    C'est donc très désagréable en jeux mais en plus ça ne doit pas être trop bon pour les écrans toutes ses vibrations !
    sinon je suis parti sur 27 pouces à bord extra fin

    and well done both, I was afraid because in all the width of the screen reaches 1m83 .... therefore all suspended simulator I can not explain to you the magnitude it takes to end! It is very unpleasant in games but in addition it should not be too good for monitors all vibrations! If I left on 27 inch extra fine edge
  8. cox

    cox New Member

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    salut les gars voici des photos du simu avec les trois écrans posés
    hi guys here are pictures of the simulation with the three screens installed 20160409_171030.jpg 20160409_171127.jpg 20160409_171054.jpg

    je suis sur lfs avec une 750ti mais je vais acheter une 970gtx car sur les jeux comme assetto corsa la carte est trop juste
    I'm on lfs with a 750ti but I'll buy a car 970gtx on games Assetto Corsa as the card is just too
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  9. TFOU57

    TFOU57 Member

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    Beau simulateur Cox !
    Félicitations pour ta réalisation et le fini de ton simulateur !
    J'ai cru comprendre que tu souhaitais passer tes 3 écrans en fixe.
    As tu pensé à utiliser un vidéo projeteur ?

    Beautiful Cox simulator !
    Congratulations on your achievement and finish your simulator !
    I understand that you wanted to spend your 3 screens fixed.
    Have you thought of using a designer video?
  10. cox

    cox New Member

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    salut oui mes écrans sont fixes mais l'immersion est déja excellente ,un retro ne donne pas autant ...comme tu peux le voir sur les photos ,j'ai un ecran de 2.60m de diagonal est bien c'est pas le même effet
    Hi Yes my screens are fixed but immersion is excellent already, a retro does not give as much.. .as you can see on the pictures, I have a screen of 2.60 m from diagonal is well is not the same effect
  11. Wanegain

    Wanegain Active Member

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    Le problème des vidéoprojecteurs, c'est la résolution...Tu peux avoir une image plus immersive à l'échelle 1:1 mais la qualité restera moins bonne. A toi de choisir entre immersion et qualité, et d'ailleurs c'est le même débat avec les casques de réalité virtuelle.

    The problem of projectors is resolution ... You can have a more immersive image 1: 1 but the quality will remain as good. You have to choose between immersion and quality, and besides it's the same debate with virtual reality helmets.
  12. TFOU57

    TFOU57 Member

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    Bonjour Wanegain
    Merci pour ton avis
    A propos du video projecteur , je pensais que pour l’immerse de grande taille comme environ 2m sur 3m remplacerait la manque de resolution sur la largeur de l’affichage.
    Tu parles des casques de réalité virtuelle.
    Y-a-t-il de ces casques de réalité virtuelle prévus pour un usage avec des lunettes de correction de vue. ?

    Hello Wanegain
    thank you for your advice
    About the video projector, I thought to immerse large as 2m to 3m replace the lack of resolution over the width of the display.
    You speak of virtual reality helmets.
    Does Are there those virtual reality helmets intended for use with glasses correction of view. ?
  13. Wanegain

    Wanegain Active Member

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    Si tu as une image de 1920*1080 et que tu étires sur 2m de large, forcément tu vas manquer de résolution. Mais l'immersion est vraiment excellente :


    Pour les casques de réalité virtuelle, j'ai lu plusieurs avis sur le confort avec des lunettes... Le HTC serait mieux car tu peux régler la profondeur mais certains préfèrent le rift qui ferait moins mal au nez. Selon ta vue, tu n'as pas besoin d'utiliser des lunettes.

    If you have a 1920 * 1080 picture and you stretch over 2m wide, inevitably you will miss solving. But immersion is really excellent.

    For virtual reality helmets, I read several reviews of comfort with glasses ... The HTC would be better because you can adjust the depth but some prefer the rift that would hurt less in your face. According to your view, you do not need to use glasses.
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  14. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    The Vive has significantly more room for glasses and the face foam has recesses for the arms. It also has a fair bit of eye relief adjustment, which means you can wind the lens out away from your face, at the expense of FOV.

    But I don't use glasses, as I don't want to risk scratching a lens. Instead I compromise with IPD settings.
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  15. TFOU57

    TFOU57 Member

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    Thank you for your answers and @Wanegain @Noorbeast:cheers

    Noorbeast What is IDP?
    In everyday life, you wear glasses for myopia to presbyopia or progressive glasses for myopia and presbyopia ?


    Merci de vos réponses @Wanegain et @Noorbeast

    Noorbeast, c'est quoi IDP ?
    Dans la vie courante , tu portes des lunettes pour la myopie pour la presbytie ou des lunettes progressives pour la myopie et presbytie ?
  16. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Last edited: Apr 29, 2016
  17. TFOU57

    TFOU57 Member

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    OK, IPD is the distance between our two eyes.
    There is no provision to accommodate myopia or / and presbyopia.
    Is it necessary to wear these progressive glasses for nearsightedness and farsightedness with these virtual reality helmet?

    OK , IPD c'est la distance qui sépare nos deux yeux .
    Rien n'est prévu pour s'adapter aux myopies ou / et au presbytes.
    Faut-il absolument porter ces lunettes progressives pour la myopie et presbytie avec ces casque de réalité virtuelle?
  18. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    You can adjust how close or how far the lenses are from your eyes @TFOU57, a bit like how you adjust binoculars. There are limits to how far you go, but a lot of people who normally wear glasses can often get away without them.

    I have astigmatism in my right eye and that really accentuates the really annoying god ray effect of Fresnel lenses that are used in the Vive and I suspect that will be worse when I finally get my Rift, as it uses a hybrid Fresnel lens. My GearVR and DK2 use traditional lenses, which don't produce god rays, so I don't have the same issue with them.