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2Dof +Traction loss - Its Finally Starting!

Discussion in 'DIY Motion Simulator Projects' started by Ian Pace, Feb 18, 2021.

  1. Ian Pace

    Ian Pace Member

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    Moving along nicely :)
    299AA2CA-D85D-44EB-9C05-75F14655B3CE.jpeg
    • Like Like x 2
  2. Stephen Robotham

    Stephen Robotham Active Member

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    Looking real good.
  3. Ian Pace

    Ian Pace Member

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    Hit a bit of a snag over the past couple of days...

    Had a couple of faulty MMs so now i have to wait around 2 weeks for the delivery of another 5 boards (2 extra) as i cant find anything locally :( oh well!
  4. Ian Pace

    Ian Pace Member

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    B69AA851-052D-4B12-A0F4-6A273533B0E2.jpeg
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  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    These days all MMs are clones, as they are no longer made by the OEM, so unfortunately there are a lot of quality control issues :(
  6. Ian Pace

    Ian Pace Member

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    Yes and it seems its gonna be a nightmare to find a good set! :(
  7. Ian Pace

    Ian Pace Member

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  8. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
  9. Ian Pace

    Ian Pace Member

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    its very hard to find siutable ones that can ship to Malta at a decent price.
    So the ones i linked wont work?
  10. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
  11. Ian Pace

    Ian Pace Member

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    ahhh ok..... thanks for that!

    Will look into it further :)
  12. Stephen Robotham

    Stephen Robotham Active Member

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    I started out with the mm, but quickly realized it wasnt worth the perceived savings with all the trouble and faulty ones you end up with and just switched to sabertooth and havent had a single issue since.
    • Agree Agree x 1
  13. Ian Pace

    Ian Pace Member

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    yeah in fact, im actually thinking about it.... ill just see if these work, if not i guess that will be the next step.
  14. Ian Pace

    Ian Pace Member

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    i finally have my rig moving! :)

    Just have a couple of queries with regards to simtools setup. I am setup as per below:

    upload_2021-3-31_22-39-55.png

    roll,pitch,surge.png sway,heave.png


    Output Testing results:
    Roll +100% - Rig Tilts to left
    Pitch +100% - Rig Tilts Upwards
    Heave +100% - Rig Tilts Upwards
    Sway +100% - Rig Tilts Left
    Surge +100% - Rig Tilts Upwards
    Extra1 +100% - Rig slides Left

    I have real all ofthe documentation several times and it states that:
    " Both boxes will be either checked or unchecked for surge and pitch, while only one will be checked for sway and the opposite one will be checked for roll."

    However if i do as suggested, it seems to mess up the output testing. Should I assume that its fine as is or is there something i should look into?


    Thanks :)
  15. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    My guess is one of your motors is wired backwards, but it won't really matter, as long as the movement for the axis goes the right way: https://www.xsimulator.net/community/faq/which-way-to-set-simtool-axis-movements.230/
  16. Ian Pace

    Ian Pace Member

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    they are all wired in the same way for sure.....

    Output Testing results:
    Roll +100% - Rig Tilts to left
    Pitch +100% - Rig Tilts Upwards
    Heave +100% - Rig Tilts Upwards
    Sway +100% - Rig Tilts Left
    Surge +100% - Rig Tilts Upwards
    Extra1 +100% - Rig slides Left

    so can you confirm that the above output testing is fine?
  17. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    They need to be as per the link provided, for example pitch 100% should be tilt down, so you seem to have reversed assignments.
    • Winner Winner x 1
  18. Ian Pace

    Ian Pace Member

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    Thanks its now sorted and seems to be going in the right direction (i think):)
    upload_2021-4-1_0-26-40.png
    upload_2021-4-1_0-27-4.png


    Output Testing results:
    Roll +100% - Rig Tilts to right
    Pitch +100% - Rig Tilts downwards
    Heave +100% - Rig Tilts downwards
    Sway +100% - Rig Tilts Left
    Surge +100% - Rig Tilts Upwards
    Extra1 +100% - Rig slides Left


    Anyone of them seems off to you?
  19. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    That looks more like it.
    • Friendly Friendly x 1
  20. absyfadhel1

    absyfadhel1 Member

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    My Motion Simulator:
    2DOF, Arduino
    output force : number (N) ... what N mean ? newtons? or what?