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Are YOU a NEW MEMBER? Introduce HERE!

Discussion in 'New users start here - FAQ' started by fermevc, Jun 20, 2009.

  1. bruce stephen

    bruce stephen Hammer doesnt fix it, must be electrical

    Joined:
    Jun 7, 2015
    Messages:
    1,286
    Occupation:
    general contractor
    Location:
    michigan
    Balance:
    9,112Coins
    Ratings:
    +1,238 / 9 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform, 6DOF
    very attainable goal
    • Agree Agree x 1
  2. crammy

    crammy Active Member Gold Contributor

    Joined:
    Feb 23, 2016
    Messages:
    563
    Occupation:
    Fabrication
    Location:
    essex
    Balance:
    4,633Coins
    Ratings:
    +326 / 2 / -0
    My Motion Simulator:
    SCN6, 4DOF
    I'm going to have a good look through the links. Are there any plans from start to end? I can sort the seat and frame but it's the motion I'll struggle with.
  3. adam1004

    adam1004 New Member

    Joined:
    Dec 3, 2015
    Messages:
    2
    Balance:
    293Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF
    Hey and have fun in this forum :)
  4. ParityClaws

    ParityClaws New Member

    Joined:
    Feb 23, 2016
    Messages:
    2
    Location:
    Brisbane
    Balance:
    299Coins
    Ratings:
    +1 / 0 / -0
    Hi All, posting from Brisbane, Australia here. I was quite surprised to see so many Aussies on here :). I am in the jaw dropped stage of "you can really make this yourself" these marvellous contraptions. Initially I was looking at commercial systems but after seeing prices of $5k, $10K, $20K and beyond I started to get a little dismayed (especially as what I really liked the look of was in the $20K+ range). I have lots of reading and learning to do before I embark on this and am currently planning a build of an arcade cabinet, the great news is my significant other has given me the green light after I complete the arcade cabinet. So that allows me a few months of planning before purchasing or attempting to build. My background is in IT so not a great deal of crossover here, but, I am sure I can pick up the required skills with practice.

    Sorry for the long winded introduction, I hope to be a pest to you all in the coming months and hopefully learn enough to help others :)
    • Like Like x 1
    Last edited: Feb 23, 2016
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,051
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,004Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @ParityClaws, nice to see another Aussie compatriot join the motion sim fold.

    A few months planning is time well spent, and the community here can help you out as you formulate your ideas about what you want to build.

    Have a look at existing member builds, that may help you refine your own project: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    You will find plenty to get you started in the FAQs, from design software, dimension of sims, to PSUs, pots, motors, JRKs, Arduinos and Motor Monsters and more: http://www.xsimulator.net/community/faq/

    We have a glossary for all those acronyms we tend to use, which will help you decipher some descriptions: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Feel free to ask questions, the members here give freely of both their time and expertise.

    Good luck with your project.
    • Like Like x 1
  6. cruzebabuze

    cruzebabuze Active Member

    Joined:
    Jan 30, 2013
    Messages:
    145
    Balance:
    135Coins
    Ratings:
    +41 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    Hi there, I am new to this forum and I am converting a G-loc arcade into a motion sim. Any one with info on that conversion please contact me, thank you in advance,
    Cruze
  7. bruce stephen

    bruce stephen Hammer doesnt fix it, must be electrical

    Joined:
    Jun 7, 2015
    Messages:
    1,286
    Occupation:
    general contractor
    Location:
    michigan
    Balance:
    9,112Coins
    Ratings:
    +1,238 / 9 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform, 6DOF
    @crammy , my advice is do the home work but decide on what you like as far as design. this will dictate the path you follow as far as motion. then we go from there. we won't "leave you hangin'".
    • Like Like x 2
  8. ParityClaws

    ParityClaws New Member

    Joined:
    Feb 23, 2016
    Messages:
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    Location:
    Brisbane
    Balance:
    299Coins
    Ratings:
    +1 / 0 / -0
    @noorbeast thanks for all the links, I will get busy reading :)
  9. jujualex

    jujualex

    Balance:
    Coins
    Ratings:
    +0 / 0 / -0
    bonjour a tous
    je suis nouveau, je me appel alex, Ayant envie de me lancer Dans la Construction d'un simulateur je suis tombé sur cette communauté Qui ma Pousse non Démarre le projet
    a bientot
  10. cox

    cox New Member

    Joined:
    Feb 17, 2016
    Messages:
    26
    Location:
    france
    Balance:
    292Coins
    Ratings:
    +14 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    bonjour les gars je m'appelle Miguel , j'ai 35 ans et je viens de finir mon simulateur 2dof grâce au forum de wanegain ! J'ouvrirai prochainement un post pour vous présenter mon simulateur
  11. saucer78

    saucer78 Member

    Joined:
    Feb 14, 2015
    Messages:
    31
    Balance:
    939Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, Motion platform
    Hello!

    I'm trying to help a good friend improve a couple of simulators that he acquired a few years back from an inventor in Los Angeles.

    I've worked with motion simulators before, but regrettably never learned much about their programming and operation. I'm hoping to take advantage of this opportunity and begin to learn more about simulators and robotics in general. This site looks to be an amazing resource!

    Anyway, these machines seem to be a unique approach to fudging 6DOF. They consist of only three pneumatic cylinders and manipulate the seat from the rear. The largest cylinder pushes/rotates the seat up and down (although not perfectly vertically) while the two smaller cylinders push and pull on a sprocket to swing the seat from side to side. The riders actually "hang" in the seat, which remains at least 3 feet above the ground. (I'll post some renderings and a video when I can).

    These simulators boast a proprietary control program and motion control board, but I'm hoping that we can figure out how to change these out for some Arduinos and either use SimTools or a custom-programmed interface to help us move toward full-blown VR. See, he's currently running some Vuzix 3D HMDs with simple mpeg movies and pre-programmed motion. These are fun enough, but I'd like to begin developing rides via Unity 3D, that can be selected and started by the rider (using a HUD cursor) where the telemetry data is pulled real-time from the application, rather than from stored, pre-programmed .dat files, as it is now. This seems to be precisely what SimTools was designed for, so I just need to figure out how to adapt it!

    Some immediate questions:
    • Can SimTools work with virtually any hardware control platform? The boards for these machines were custom-built to match the software (or vice versa) but I know nothing more than that.
    • If not, can Arduinos work with virtually any potentiometer? Each chair is currently equipped with two "MIL Spec" rotary sensors from PEC.
    • Can SimTools work with demos produced with Unity3D? I've found plugins in the Asset Store that export telemetry data, but my ignorance with programming leaves me wondering exactly what is and is not cross-compatible in software.
    Thanks for any tips, I look forward to becoming an active member of the community!

    (And just in case anyone is concerned: my friend does own the rights to these machines - hardware and software - and has been given permission to backward engineer or adapt any of their components to suit his needs. If things pan-out, we will be inquiring about a commercial license for SimTools.)
  12. phisado

    phisado New Member

    Joined:
    Feb 26, 2016
    Messages:
    6
    Location:
    bangkok
    Balance:
    302Coins
    Ratings:
    +2 / 0 / -0
    hi
    I am a new member my name is NO, I living in Thailand
    After several hours of search for the best and not to expensive simulatorbuild i saw this site gladly.
    I also want to build/buy this x-sim simulator so that i can have more and more fun in racing. I read some topics about how to start and buy and built
  13. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,051
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,004Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @saucer78 and @phisado.

    You have come to the right place, there is a really active community here who freely give of their time and expertise.

    You will find plenty to get you started in the FAQs, from design software, dimension of sims, to PSUs, pots, motors, JRKs, Arduinos and Motor Monsters and more: http://www.xsimulator.net/community/faq/

    If something sounds odd then look it up in the glossary: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Good luck with your projects.
  14. marlon

    marlon Active Member

    Joined:
    Feb 27, 2016
    Messages:
    153
    Balance:
    1,058Coins
    Ratings:
    +58 / 0 / -0
    My Motion Simulator:
    Arduino
    im a new member and im trying to found some pulgins like live for speed, war thunder,
    Tom Clancy's H.A.W.X.
  15. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,051
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,004Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Hi Marlon, its Gary here!

    All the existing plugins are listed here: http://www.xsimulator.net/community/marketplace/categories/downloads.1/

    Access to plugins is via virtual coins, here is how those work: http://www.xsimulator.net/community/faq/coins-how-to-get-them-and-how-to-give-them.74/

    I will donate the coins you need so you have a weeks access to download as many plugins as you want to try on your planned RC powered model, you get the access package here: http://www.xsimulator.net/community/shop/
  16. marlon

    marlon Active Member

    Joined:
    Feb 27, 2016
    Messages:
    153
    Balance:
    1,058Coins
    Ratings:
    +58 / 0 / -0
    My Motion Simulator:
    Arduino
    thanks
    • Winner Winner x 1
  17. squidbean

    squidbean New Member

    Joined:
    Feb 29, 2016
    Messages:
    1
    Location:
    UK
    Balance:
    173Coins
    Ratings:
    +0 / 0 / -0
    Hi, new member here.

    Just looking for software to test my DIY tactile transducer i made. Game audio doesn't really cut it.
  18. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,051
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,004Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  19. RayRay

    RayRay Member

    Joined:
    Feb 29, 2016
    Messages:
    33
    Location:
    Toronto
    Balance:
    559Coins
    Ratings:
    +6 / 1 / -0
    My Motion Simulator:
    SCN5
    Hi All,

    Brand new to this community. I found it after failing to get my circa 2000 Frex SimConBase working properly in my new Windows 8 rig.

    I've checked MasterYoda's Frex conversion thread and gone ahead and ordered the Devantech USB->RS485 serial adapters. Many of the diagram images in that tutorial seem broken in my browser, so I'm hoping I can figure it out! Wish me luck and any words of advice or encouragement are appreciated!

    p.s. that is my Lola-Caterham prototype in my avatar. I use my sim to stay sharp in between track events!
  20. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,051
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,004Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @RayRay.

    You have come to the right place, there is a really active community here who freely give of their time and expertise.

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    I envy you the Lola-Caterham prototype. We have a thread dedicated to what members drive in real life, please add yours and give some more details and photos: http://www.xsimulator.net/community/threads/what-car-do-you-drive-in-real.7322/

    Good luck with your project.