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Are YOU a NEW MEMBER? Introduce HERE!

Discussion in 'New users start here - FAQ' started by fermevc, Jun 20, 2009.

  1. rodderz27

    rodderz27 New Member

    Joined:
    Dec 14, 2016
    Messages:
    10
    Occupation:
    merchant seaman
    Location:
    berkshire
    Balance:
    252Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK, Motion platform
    hi guys im craig from uk and work offshore so want a slim-line build..... i am drawn to noorbeast's lightweight build. i only drive with my Logitech G29 full set including upgraded springs, and for me fisrt ever build i want to replecate noorbeast design with 30:1 motors as thats the best i can get here in the uk. any pointers ect would be greatly appreciated, many thanks for reading; craig
  2. SilentChill

    SilentChill Problem Maker

    Joined:
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    Occupation:
    Railway Maintenance
    Location:
    Morecambe, Lancashire, England
    Balance:
    20,557Coins
    Ratings:
    +3,487 / 34 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Yes change them !

    Sorry my answer to your question was very vague in my thread, you need to look to see what actuators we have made they do not use stepper motors, you should of looked through my thread you would of seen they are brushed DC motors to make DIY actuators

    https://www.xsimulator.net/community/threads/seattimes-6dof-dc-build.6106/
    and here
    https://www.xsimulator.net/community/threads/diy-linear-actuator-design.8221/
  3. rodderz27

    rodderz27 New Member

    Joined:
    Dec 14, 2016
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    10
    Occupation:
    merchant seaman
    Location:
    berkshire
    Balance:
    252Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK, Motion platform
    actuators wont help me as i need a very light and compact design to be able to fly around the world with me so say 25kilo tops with motors, many thanks for the reply though
  4. SilentChill

    SilentChill Problem Maker

    Joined:
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    Occupation:
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    Location:
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    Balance:
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    Ratings:
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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    I never quoted you dude :) I was talking to someone else
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
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    Innovative tech specialist for NGOs
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    St Helens, Tasmania, Australia
    Balance:
    148,016Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  6. Rtorni

    Rtorni New Member

    Joined:
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    Hi Guys!

    My name is Rodrigo. I'm from Brazil but now i'm living at Ushuaia, Tierra del Fuego.

    I'm a great fan of racing and simulation and i'm planning to build a 2dof simulator + arduino, moto monster shiled and wiper motors as my first project. I decided to start with arduino beacause here is very limited to buy eletronics parts so as i have an arduino and learning electronic and programming as hobby, why not to build my own simulator?

    i'm very excited to learn more about sim.

    I hope i can starting building ASAP and i'm sure i will be here asking for help.

    Sorry about my english. Still learning.

    Best Regards
    Last edited: Dec 15, 2016
  7. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
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    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,016Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @Rtorni.

    Have a look at existing member builds, that may help you refine your own project ideas: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    You will find plenty to get you started in the FAQs, from design software, dimension of sims, to PSUs, pots, motors, JRKs, Arduino code and Motor Monsters, plus heaps more: http://www.xsimulator.net/community/faq/

    We have a glossary for all those acronyms we tend to use, which will help you decipher some descriptions: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Feel free to ask questions on your build thread, the members here give freely of both their time and expertise.

    Good luck with your project.
  8. Rtorni

    Rtorni New Member

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    noorbeast,

    thank you very much for your welcome.

    i'll have a look at these links to take some ideas and hope to start my own project asap.

    regards
    • Like Like x 1
  9. cruzebabuze

    cruzebabuze Active Member

    Joined:
    Jan 30, 2013
    Messages:
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    Balance:
    135Coins
    Ratings:
    +41 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    Hi there and welcome to the forum. My nickname is cruzebabuze and I am also a huge arcade fan. For the last 2 years I have been burying old sega motion arcade and converting them to motion sim. Check out my blogs on this forum for more info on the conversions. I have converted a g-loc deluxe motion cabinet into a full fledge motion sim and simply love it. I race formula f600 so I set up my sim just like my car with same brake and throttle and steering. It was a long process but it paid off huge, I shaved lots of time on the track because of it. The main advice I can give your ditch the screen for a VR googles, I did and I never went back since. I also did a motorcycle one using sega Harley full size rig, and I love playing trials games with it. Right now I am finishing a sega Daytona mod. Check out my blogs for more info on conversion, another advice is to use an arduino Leonardo to control arcade wheels, buttons, brake and throttle pedals, its cheap, easy to do and give great results.
  10. Rtorni

    Rtorni New Member

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    Hi cruzebabuze,

    Thanks for your welcome and advices. Will be usefull. Very nice projects. I'll check your blogs.

    Regards
  11. Artois

    Artois New Member

    Joined:
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    Hinesville, GA
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    I have been lurking for a while and finally joined. I want to start building a seat mover and mod later to get traction loss. First project will be getting a 3D printer up and running to make some of the smaller parts for my SimRig. Lots of great people in this community that seem willing to help with advice and different ways of doing things.
  12. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,053
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,016Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Indeed the members here do give freely of both their time and expertise.

    Good luck with your project.
  13. Felipehmr

    Felipehmr New Member

    Joined:
    Dec 18, 2016
    Messages:
    1
    Location:
    Brazil
    Balance:
    61Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    I'm new here, I'm from Brazil. I have been researching about car simulators for a few months, and I found this site on the Net. I have basic knowledge in electronics and programming, I have almost all the material to do a 2dof simulator.

    I would like everyone's help, thank you in advance.
    Philip...
  14. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
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    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,016Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @Felipehmr.

    You have come to the right place, there is a really active community here who freely give of their time and expertise.

    You will find plenty to get you started in the FAQs, from design software, dimension of sims, to PSUs, pots, motors, JRKs, Arduinos and Motor Monsters and more: http://www.xsimulator.net/community/faq/

    If something sounds odd then look it up in the glossary: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Good luck with your project.
  15. Pierre Lalancette

    Pierre Lalancette Sir Lalancelot Gold Contributor

    Joined:
    Dec 11, 2016
    Messages:
    950
    Occupation:
    Tech Artist
    Location:
    Quebec, Canada
    Balance:
    7,725Coins
    Ratings:
    +892 / 6 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino, 6DOF
    Too late, my stepper motors were shipped and I have them now. I could send them back, but they are nice little motors that could easily be use for other projects. They will be ok to help me understand the connection with the drivers/plugins/softwares to make them turn.
    I had read all your thread, and I still believed you were using stepper motor. That tells a lot about my knowledge of motors and terms about them.
    So far, every time I post, I end up learning that I'm doing everything wrong. Like my father would say every time I would hurt myself: "The skill is getting in."
    Until now, only my ego was hurt.
    • Like Like x 1
  16. SeatTime

    SeatTime Well-Known Member

    Joined:
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    Retired
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    Brisbane Australia
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    My Motion Simulator:
    AC motor, Motion platform
    Unfortunately they are not even good for that, as Simtools does not support them out of the box (IMO from tests that I have done, steppers are too noisy for a sim anyway :D). You would have to setup specific hardware/controller with end-stop micro switches and write code to drive and 'home' the steppers. Nothing like that is available on this site.
    A smart man learns from his mistakes, start a Project thread and put all this behind you.
  17. fastrella

    fastrella New Member

    Joined:
    Oct 24, 2016
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    Location:
    Argentina
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    +1 / 0 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    Hello comrades !!
    Greetings from Argentina.
    I was racing for years in prototype sport in this country, but the prices increased a lot and I had to leave the races.
    So I have as goal to build a 3dof to have sensation of loss of grip.
    Is there a single guide to doing this job?

    thank you very much
  18. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
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    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,016Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome, you have come to the right place, the members here are friendly and give great advice.

    There is not a single guide, as there are a number of design considerations and approaches to traction loss, see here for some of them: https://www.xsimulator.net/community/faq/traction-loss.174/
  19. codacom

    codacom New Member

    Joined:
    Dec 7, 2016
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    3
    Location:
    Schweiz/Germany
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    312Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    DC motor, Arduino
    ups, a mistake
    sorry
    Last edited: Dec 20, 2016
  20. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
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    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,016Coins
    Ratings:
    +10,884 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @codacom.

    You can duel post in your native language as long as you also include an English translation.

    We have bi-lingual speakers from many different language groups so if Google Translate really messes it up they can help clarify what was intended.

    We have a FAQ section on peripherals that may be on interest: https://www.xsimulator.net/community/faq/diy-peripherals.13/category

    Flight pedals can be created pretty cheaply: https://www.xsimulator.net/community/faq/rudder-pedals.64/

    A FFB stick is far more problematic. There was a 6DOF conceptual idea, but I am not aware of others: https://www.xsimulator.net/community/threads/6dof-joystick.5487/

    It may well be that an old MS Sidewinder FFB joystick is a cheaper and more expedient option, but I would be most interested if you can find an effective DIY design.

    When you are ready please start your own project thread here and post any questions and ideas you have on it: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/