1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Are YOU a NEW MEMBER? Introduce HERE!

Discussion in 'New users start here - FAQ' started by fermevc, Jun 20, 2009.

  1. krissangel

    krissangel New Member

    Joined:
    Jul 27, 2014
    Messages:
    2
    Balance:
    377Coins
    Ratings:
    +0 / 0 / -0
    Hi,
    my name is Chris and I'm french so forgive my english ...
    I bought a Buttkicker Gamer 2 few days ago and I'm looking for a little bit more than "shaking with sound".
    So I'm interesting with simtools.
    I got a USB sound card (m-audio). Can you tell me if i can use simtools with this installation (not sure about this word, sorry) to have good sensations with Pcars, Rfactor 2, assetto corsa, etc.
    I downloaded simtools GameEngine and GameManager. If i'm not wrong i need plugins for each game, wright ?
    Well, i need help... ;-)
  2. bsft

    bsft

    Balance:
    Coins
    Ratings:
    +0 / 0 / -0
    its being worked on I think………@yobuddy? @eaorobbie?
  3. eaorobbie

    eaorobbie Well-Known Member SimTools Developer Gold Contributor

    Joined:
    May 26, 2009
    Messages:
    2,574
    Occupation:
    CAD Detailer
    Location:
    Ellenbrook, Western Australia
    Balance:
    20,440Coins
    Ratings:
    +1,684 / 23 / -2
    My Motion Simulator:
    2DOF, DC motor, JRK, SimforceGT, 6DOF
    Welcome @krissangel , at present they are not supported but we hope to eventually have our own companion app to drive them.
    At present people have been using SimVibe with SimTools running the motion. Do you have a motion sim ?
    And yes you need a game plugin to add motion for a particular game, base SimTools only comes with the LFS plugin rest need to be downloaded when you need them.
  4. krissangel

    krissangel New Member

    Joined:
    Jul 27, 2014
    Messages:
    2
    Balance:
    377Coins
    Ratings:
    +0 / 0 / -0
    Thanks,
    I only have a buttkicker gamer 2.
    Just want to feel the shocks, the bumps from the data and not from the sound.
    Can i have that with Simtools ?
  5. eaorobbie

    eaorobbie Well-Known Member SimTools Developer Gold Contributor

    Joined:
    May 26, 2009
    Messages:
    2,574
    Occupation:
    CAD Detailer
    Location:
    Ellenbrook, Western Australia
    Balance:
    20,440Coins
    Ratings:
    +1,684 / 23 / -2
    My Motion Simulator:
    2DOF, DC motor, JRK, SimforceGT, 6DOF
    Sorry not as present, something that is planned thou.
  6. Sbss

    Sbss New Member

    Joined:
    Jul 28, 2014
    Messages:
    1
    Balance:
    280Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    hola, me llamo Sebas Hace Poco Que descubrí este Mundo de la simulación y que nuestros sillones podian dotarse de movimiento!!! espero enriquecerme de conocimiento aquí y poder aportar algo también. Saludos a todos
  7. eaorobbie

    eaorobbie Well-Known Member SimTools Developer Gold Contributor

    Joined:
    May 26, 2009
    Messages:
    2,574
    Occupation:
    CAD Detailer
    Location:
    Ellenbrook, Western Australia
    Balance:
    20,440Coins
    Ratings:
    +1,684 / 23 / -2
    My Motion Simulator:
    2DOF, DC motor, JRK, SimforceGT, 6DOF
    Welcome @Sbss,
    Please use English on the forum, even use Google translator if that helps, like I have above and provide an English translation, this will allow more members to answer any questions and to say hello.
    Stay a while and all knowledge here comes with it , Free and Open.
  8. Sean Nichols

    Sean Nichols New Member

    Joined:
    Jul 29, 2014
    Messages:
    1
    Balance:
    9Coins
    Ratings:
    +0 / 0 / -0
    Hello, I am really enjoying all the ideas coming from this site.... Now just need to find a starting point.
  9. bsft

    bsft

    Balance:
    Coins
    Ratings:
    +0 / 0 / -0
    no worries, enjoy digging.
  10. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,155
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,616Coins
    Ratings:
    +10,909 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    ...and digging and digging. The more I have explored the more amazed I am at the creative approaches taken on different projects, plus a whole heap of useful feedback, tips and tricks via member suggestions and comments.
    • Like Like x 1
  11. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,155
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,616Coins
    Ratings:
    +10,909 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Hi Sbss. I am also a new member starting out on the motion sim path and already benefiting from all the ides and info in the forums.
    • Like Like x 1
  12. Phil777

    Phil777 New Member

    Joined:
    Jul 31, 2014
    Messages:
    2
    Balance:
    27Coins
    Ratings:
    +2 / 0 / -0
    G'day Guys,
    I've completed my sons spaceship and am looking to give it movement. I'm thinking pneumatic will be the most suitable to move around an 90kg box with 2 kids inside. Any pointers to a newbie would be greatly appreciated!
    Gabriels spaceship is here: www.youtube.com/watch?v=xRoCDYLanTA
    • Like Like x 1
  13. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,155
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,616Coins
    Ratings:
    +10,909 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Wish I had a spaceship like that when I was a child, very cool!

    What type of motion are you planning?
  14. bsft

    bsft

    Balance:
    Coins
    Ratings:
    +0 / 0 / -0
  15. Kurtis Bell

    Kurtis Bell New Member

    Joined:
    Aug 1, 2014
    Messages:
    25
    Balance:
    452Coins
    Ratings:
    +8 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Hello everyone! Not quite ready to share my sim yet (as its not quite finished) but wanted to introduce myself :) Im kurtis
  16. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,155
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,616Coins
    Ratings:
    +10,909 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome Kurtis.

    Totally up to you but trust me, you don't have to finish your sim to be of interest here. In fact many here appreciate following the build of a sim as it develops.
  17. Kurtis Bell

    Kurtis Bell New Member

    Joined:
    Aug 1, 2014
    Messages:
    25
    Balance:
    452Coins
    Ratings:
    +8 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Oh yes of course, ive been taking pictures all the while so i can write a build process to show. I just wanna make sure everything works out alright before i embarass myself saying it ended up at the county dump :) haha. getting close tho, we had it moving last night with X-sim, but didnt understand any of the math junk in their program and didnt particularly care to learn such a... loosly designed headache of an application. lol. So here i am! :) love the simplicity of simtools
  18. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,155
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,616Coins
    Ratings:
    +10,909 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    I will be looking forward to your sim happy snaps when you are ready Kurtis, sounds like you are getting close.

    Remember there is no such thing as failure:
    Benjamin Franklin
    “I didn't fail the test, I just found 100 ways to do it wrong.”
  19. Kurtis Bell

    Kurtis Bell New Member

    Joined:
    Aug 1, 2014
    Messages:
    25
    Balance:
    452Coins
    Ratings:
    +8 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    I have simtools up and running now, trying with asseto corsa. I seem to be having issues with one of my motors tho (2dof) in adurino com it takes every command perfectly (a little weak feeling at times, need to move center of gravity back) but when i try and drive with it it seems as though the right motor is lacking, or maybe not recieving commands at all sometimes. i seem to always be leaning left. And after 10 mins or so racing, the left motor is a little warm as to assure its been pulling its weight, but the right motor is anything but drinking a beer.. it may as well be ice cold. lol. Frustrated to say the least...
  20. tronicgr

    tronicgr

    Balance:
    Coins
    Ratings:
    +0 / 0 / -0
    I would definitely build a viper...