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Budget 2DOF

Discussion in 'DIY Motion Simulator Projects' started by Surferjo86, Jun 10, 2020.

  1. Surferjo86

    Surferjo86 New Member

    Joined:
    Sep 24, 2019
    Messages:
    27
    Location:
    Sheffield
    Balance:
    43Coins
    Ratings:
    +13 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, 4DOF, 6DOF
    So finally.. She moves!

    I've got a fair bit done with the cockpit and controls. Still loads of tidying up to do yet.

    But the new smaller motors are working great! Just need to figure out how to get her working in game now.

    Added some pictures, will try and get a video posted.

    Attached Files:

    • rig1.jpg
      rig1.jpg
      File size:
      258.7 KB
      Views:
      190
    • rig2.jpg
      rig2.jpg
      File size:
      241.4 KB
      Views:
      187
    • Like Like x 1
  2. Surferjo86

    Surferjo86 New Member

    Joined:
    Sep 24, 2019
    Messages:
    27
    Location:
    Sheffield
    Balance:
    43Coins
    Ratings:
    +13 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, 4DOF, 6DOF
    Back to the trouble.

    The rig is moving perfectly in SMC3

    But does not move on the sliders in the game engine.
    Any advice would be greatly appreciated.

    I thought today would be the day!
    I have the game patch loaded.

    pulling my hair out again

    Attached Files:

  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,148
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,584Coins
    Ratings:
    +10,904 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    If you are using SMC3 then your SimTools Interface Settings should be like this, as per the SMC3 guide:

    BitsPerSec - 500000

    Data Bits - 8

    Parity - None

    Stop Bit -1

    Output Bit Range - 10

    Output Type - Binary

    Interface Output - [A<Axis1a>][B<Axis2a>]
  4. Surferjo86

    Surferjo86 New Member

    Joined:
    Sep 24, 2019
    Messages:
    27
    Location:
    Sheffield
    Balance:
    43Coins
    Ratings:
    +13 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, 4DOF, 6DOF

    Thankyou so much for the quick reply! she moves!

    Time to fly now
    • Like Like x 1
  5. Surferjo86

    Surferjo86 New Member

    Joined:
    Sep 24, 2019
    Messages:
    27
    Location:
    Sheffield
    Balance:
    43Coins
    Ratings:
    +13 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, 4DOF, 6DOF
    Fine tuning now, having a ball playing war thunder!

    Could anyone explain why my rig isn't following the command line? upload_2021-7-3_16-45-1.png
    I'm going t o be adding yaw and a seatbelt for G forces shortly.

    Thankyou to everyone who helped me get this thing moving.
    Joe

    Attached Files:

    • Like Like x 1
  6. Surferjo86

    Surferjo86 New Member

    Joined:
    Sep 24, 2019
    Messages:
    27
    Location:
    Sheffield
    Balance:
    43Coins
    Ratings:
    +13 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, 4DOF, 6DOF
    Here’s a link to a video of the rig working. Will get a better clip at some point

    • Like Like x 1
  7. Surferjo86

    Surferjo86 New Member

    Joined:
    Sep 24, 2019
    Messages:
    27
    Location:
    Sheffield
    Balance:
    43Coins
    Ratings:
    +13 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, 4DOF, 6DOF
    So I'm building a new project. 6DOF, Having trouble with SMC3 for some reason the 10k pot is on all 3 motor channels. Not sure what's happening. I have re installed firmware, re wired. Checked to see if the pins are linked. I have also used 3 different uno's with the same result.
    Not sure where to go from here. Pictures to follow

    If anyone out there could shed any light on this issue that would be great.
    J