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Building my first DIY wheel and 2DOF motion Project

Discussion in 'DIY Motion Simulator Projects' started by itsumairu, Jan 2, 2022.

  1. itsumairu

    itsumairu Active Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    another gameplay video.
    enjoy!

    • Like Like x 2
  2. itsumairu

    itsumairu Active Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    Another update, add some damper and belt mechanisms inspired by @Captain Jack.
    IMG_20220311_091007.jpg IMG_20220311_091002.jpg
  3. SaintFrank

    SaintFrank Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino
    Hi,
    Great simulator rig.:thumbs
    Can you tell me what type of dampers you are using (brand , force).
    or maybe have a link.
  4. itsumairu

    itsumairu Active Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
  5. SaintFrank

    SaintFrank Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino
  6. itsumairu

    itsumairu Active Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    yes 2 x 100N is enough for my rig to stay straight when the power is off.
    and give a little smoothing on the motion.
  7. itsumairu

    itsumairu Active Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    Got an upgrade, I switch the DIY pedal and handbrake from pvc, to almunium material.
    Feeling great, because right now I do some hardcore playing with my rig IMG_20220418_231712.jpg
    IMG_20220420_080642.jpg IMG_20220420_080636.jpg IMG_20220419_173731.jpg
    • Like Like x 3
  8. itsumairu

    itsumairu Active Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    A little update on my setup. with damper added before, I realize the motor is get strained faster. even thought its more smooth, I don't think it's a good idea to keep the damper on my setup. so I decide it's better to take it off.

    and I got a plan in a future, to add the Traction loss to my setup. so, anyone can give an advice, what mechanism should I choose, or what the best , for the front pivot of the traction loss? from what I see, a lot of you use a lazy susan. its the option there? or anything else with a heavy duty feature for a durability side.
    TIA
  9. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    A lazy susan is one option, a bearing is another, have a poke around the Traction Loss FAQ section as a starting point: https://www.xsimulator.net/community/faq/traction-loss.174/
    • Like Like x 1
  10. itsumairu

    itsumairu Active Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    • Like Like x 1
  11. itsumairu

    itsumairu Active Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    Little update on my rig. Upgrade my pedal using 100kg loadcell on my break, and hall effect on gas and clutch.
    Pretty satisfied with the result.
    So reliable and no noise so far.
    IMG_20220723_180940.jpg IMG_20220723_175925.jpg
    For the motion, I really want to add a TL, but right now its enough for me. Wish I could upgrade to sfx150 platform.
    • Like Like x 1
  12. itsumairu

    itsumairu Active Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    hello everyone..
    I have a plan to upgrade my 2 dof motion to 3dof, using 4 DC motor wiper model, 4bt-2 motor drivers and 2 arduinos, the mechanical design just like SR1 motion system.
    the question is, is it possible the SMC3 detect more than 1 arduino port?
    how to tune each arduino using smc3?
    and how about the output interface settings code in simtools 2 should be?
    TIA
    cheers!
  13. SteULM

    SteULM Active Member

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    My Motion Simulator:
    2DOF, Arduino
    In the SMC3Utils.ini file you set the port of the arduino you need to use and calibrate the motors connected to it.
  14. itsumairu

    itsumairu Active Member

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    My Motion Simulator:
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    Thx for the reply.
    So after I done with one arduino I set again for the other port right?
  15. SteULM

    SteULM Active Member

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    My Motion Simulator:
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    Yes correct.
    • Like Like x 1
  16. itsumairu

    itsumairu Active Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    One more question.
    In the simtools outputs interface, what should I put there?
    [A<Axis1a>][B<Axis2a>] on one port, and [C<Axis3a>][D<Axis4a>] on another?
  17. SteULM

    SteULM Active Member

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    My Motion Simulator:
    2DOF, Arduino
    In Interface Settings select Interface2, choose the com port of the second Arduino in the Interface - Output field enter the correct string indicating the number of axes, for example:
    [A <Axis3a>] [B <Axis4a>]
    • Winner Winner x 1
  18. itsumairu

    itsumairu Active Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    I think I get it know.
    Really appreciate it @SteULM, thx again!
    • Like Like x 1
  19. SteULM

    SteULM Active Member

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    My Motion Simulator:
    2DOF, Arduino
    I am happy to be able to help you. Good continuation of the works.
    • Like Like x 1
  20. itsumairu

    itsumairu Active Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    Ok, little update on my rig.
    unfortunately I drop the TL build and decide to add a triple monitor and get a more immersive experience first.
    do some experiment with a diy bezel free and I think the result is quite good.
    • Like Like x 1