1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules
Wagnard

Elite Dangerous Horizons/Odyssey Plugin (XML edition) Ascendancy update

Elite Dangerous Horizons/Odyssey

  1. RENZOREY18

    RENZOREY18 Member

    Joined:
    Nov 7, 2018
    Messages:
    60
    Balance:
    46Coins
    Ratings:
    +12 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, Arduino
    traducido con google

    hello genius
    the steps i did
    1 _install the plugin in (pluginupdater)
    2_patch the Elitedangerous 64 in (game manager)
    3_ (tuning center) these values roll = +1.5 / - 1.5
    step = +1.5 / - 1.5
    elevation = +1.5 / -1.5
    roll = +1.5 / -1.5
    increase = +1.5 / -1.5
    extra = 0
    extra2 = 0
    extra3 = 0

    I did this manually, is it done differently?

    I would also like to understand that it is XML, do you have to install it in a folder?

    as the game does not send telemetry signal I am using steam
    buy the game in instagame has something to do?
    Last edited: Sep 27, 2021
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,038
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,926Coins
    Ratings:
    +10,881 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Special instructions:
    -If you are updating from a previous working version of this plugin, there is no need to patch again, just use the SimTools plugin updater.
    -After patching, have a look at the XML to configure the forces to your desired values.
    -If GameManager crash on game launch, it probably mean you have an outdated wow64ext.dll (9kb) in the plugin directory.
    I advise you replace it with the one located on your simtools installation directory, it should be around 700kb in size.
  3. George Dobransky

    George Dobransky Active Member

    Joined:
    Sep 29, 2016
    Messages:
    216
    Location:
    Hungary
    Balance:
    - 39Coins
    Ratings:
    +130 / 4 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Wagnard,

    At first, thnx for the updated plugin, it works well. But after yesterday's windows update at me there is an issue with the plugin... When hyperspace jump after dropping out from Hyperspace there is a strange movement for a second, and at the station when released from the station also one second strange movement. At normal flying (not in supercruise when open system map after few seconds it rolls to one side, when back in the cabin it stays back..)
    Anybody experienced that issue?

    George
  4. Wagnard

    Wagnard Well-Known Member Gold Contributor

    Joined:
    Jan 30, 2017
    Messages:
    494
    Location:
    Canada, Quebec, Mirabel
    Balance:
    4,836Coins
    Ratings:
    +653 / 2 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    I will try to repro.
  5. kev b

    kev b Active Member

    Joined:
    May 3, 2016
    Messages:
    159
    Occupation:
    Academic Lecturer - Electrical Engineering
    Location:
    Swindon, UK
    Balance:
    891Coins
    Ratings:
    +127 / 0 / -0
    My Motion Simulator:
    3DOF, Arduino, Motion platform, 6DOF
    Hi fellas,
    Maybe some good news on the horizon.
    Just noticed this on the Elite Issue tracker from a couple of days ago regarding Telemetry for motion data from the game for our simulators.
    @Konstruukt - have you seen this? as you originally raised the ticket.

    If I'm reading it correctly they are now investigating it and have specified possible release in update 8
    motion_sim_update_oct_2021.jpg
    • Like Like x 2
    • Informative Informative x 2
  6. Mechromancer

    Mechromancer Active Member Gold Contributor

    Joined:
    Aug 28, 2018
    Messages:
    135
    Balance:
    444Coins
    Ratings:
    +48 / 2 / -0
    My Motion Simulator:
    2DOF, Arduino, Motion platform
    OMG...the tease is excruciating! LOL
  7. George Dobransky

    George Dobransky Active Member

    Joined:
    Sep 29, 2016
    Messages:
    216
    Location:
    Hungary
    Balance:
    - 39Coins
    Ratings:
    +130 / 4 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Best news in ED history for us.....
  8. Wagnard

    Wagnard Well-Known Member Gold Contributor

    Joined:
    Jan 30, 2017
    Messages:
    494
    Location:
    Canada, Quebec, Mirabel
    Balance:
    4,836Coins
    Ratings:
    +653 / 2 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    Let's just hope they make it simple for us to make the plugin.
    • Agree Agree x 2
  9. George Dobransky

    George Dobransky Active Member

    Joined:
    Sep 29, 2016
    Messages:
    216
    Location:
    Hungary
    Balance:
    - 39Coins
    Ratings:
    +130 / 4 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    NEW, UPDATE, we need new pointers????
  10. Wagnard

    Wagnard Well-Known Member Gold Contributor

    Joined:
    Jan 30, 2017
    Messages:
    494
    Location:
    Canada, Quebec, Mirabel
    Balance:
    4,836Coins
    Ratings:
    +653 / 2 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    EDH & EDO Update 8 pointers updates.

    Attached Files:

    • Winner Winner x 2
    • Like Like x 1
  11. George Dobransky

    George Dobransky Active Member

    Joined:
    Sep 29, 2016
    Messages:
    216
    Location:
    Hungary
    Balance:
    - 39Coins
    Ratings:
    +130 / 4 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Wagnard,

    Thanx a lot, buddy, beer has gone to you!

    Cheers
    • Like Like x 1
  12. Wagnard

    Wagnard Well-Known Member Gold Contributor

    Joined:
    Jan 30, 2017
    Messages:
    494
    Location:
    Canada, Quebec, Mirabel
    Balance:
    4,836Coins
    Ratings:
    +653 / 2 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    Thanks ! that beer was refreshing ! :D
  13. RENZOREY18

    RENZOREY18 Member

    Joined:
    Nov 7, 2018
    Messages:
    60
    Balance:
    46Coins
    Ratings:
    +12 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, Arduino
    :traductor google
    hello mr wagnard,
    First of all, thanks for your work and time, now I am about to ask a question and excuse my ignorance, but I would like to know what this file (EliteDangerous64_Offsets.zip) is for, and where should I install it? ...
    I previously posted that the pluig didn't work for me and I see that wow64ext.dll is from 08/14/2018 so I'll update it to see if the pluig works for me
    thanks and regards !!
  14. RENZOREY18

    RENZOREY18 Member

    Joined:
    Nov 7, 2018
    Messages:
    60
    Balance:
    46Coins
    Ratings:
    +12 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, Arduino
    hello @noorbeast,
    where do i find the plugin directory?
    to see if my wow64ext.dll file is out of date
    Last edited by a moderator: Nov 3, 2021
  15. Wagnard

    Wagnard Well-Known Member Gold Contributor

    Joined:
    Jan 30, 2017
    Messages:
    494
    Location:
    Canada, Quebec, Mirabel
    Balance:
    4,836Coins
    Ratings:
    +653 / 2 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    Once you have the main plugin installed, you just drag and drop the EliteDangerous64_Offsets.zip (just like a plugin) in the "SimtoolS PluginUpdater", the file will go automatically at the good place.
    Also be sure you do NOT have the "wow64ext.dll" file inside your plugin folder : C:\Users\*youruser*\AppData\Local\SimTools\GamePlugins

    wow64ext.dll (+-769KB) should only be present in C:\Program Files (x86)\SimTools
    • Like Like x 1
    • Agree Agree x 1
  16. RENZOREY18

    RENZOREY18 Member

    Joined:
    Nov 7, 2018
    Messages:
    60
    Balance:
    46Coins
    Ratings:
    +12 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, Arduino




    Here in this video you will see that the game communicates with the simtools but I am not getting telemetry since the tuning center does not capture the movement.
    Do I have to configure something in the game?
    or do I have it on Steam?
    Or what happened I skipped so that I have no movement?

    thanks again for your time greetings I hope to be able to give movement to this game
  17. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,038
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,926Coins
    Ratings:
    +10,881 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    For me the video is listed as Unavailable, perhaps the settings need to be changed to Public.
  18. RENZOREY18

    RENZOREY18 Member

    Joined:
    Nov 7, 2018
    Messages:
    60
    Balance:
    46Coins
    Ratings:
    +12 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, Arduino

    I'm sorry, my mistake, I changed it, you can check if you can see it?
    • Like Like x 1
  19. Wagnard

    Wagnard Well-Known Member Gold Contributor

    Joined:
    Jan 30, 2017
    Messages:
    494
    Location:
    Canada, Quebec, Mirabel
    Balance:
    4,836Coins
    Ratings:
    +653 / 2 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    Post the content of "EliteDangerous64_Offsets.xml" from "C:\Users\*your current user*\AppData\Local\SimTools\GamePlugins"
    • Like Like x 1
  20. Wagnard

    Wagnard Well-Known Member Gold Contributor

    Joined:
    Jan 30, 2017
    Messages:
    494
    Location:
    Canada, Quebec, Mirabel
    Balance:
    4,836Coins
    Ratings:
    +653 / 2 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino
    Fixed pointers for YAW with Horizon. (8.01)

    Attached Files:

    • Winner Winner x 1