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FlyPT Mover 3.7.0.17

Discussion in 'FlyPt Mover' started by pmvcda, Sep 20, 2024.

  1. Fors

    Fors New Member

    Joined:
    Sep 25, 2023
    Messages:
    8
    Balance:
    63Coins
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    +0 / 0 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Please check the acceleration/deceleration in different directions on the ground.
  2. Fors

    Fors New Member

    Joined:
    Sep 25, 2023
    Messages:
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    Balance:
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    +0 / 0 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    screenshot 1 (longitudinal acceleration) heading 114 in value (3.314)
    screenshot 2 (longitudinal acceleration) heading 289 in value (-2.836)
    Why did the values become negative?
    screenshot 3 (longitudinal acc with gravity) heading 111 in value (6.920)
    screenshot 4 (longitudinal acc with gravity) heading 293 in value (-3.350)
    The same. Why do the acceleration values become negative when I turn the plane 180 degrees? 1.png 2.png 3.png 4.png
  3. hexpod

    hexpod http://heXpod.xyz

    Joined:
    Apr 18, 2016
    Messages:
    1,218
    Location:
    berlin
    Balance:
    7,838Coins
    Ratings:
    +376 / 5 / -0
    My Motion Simulator:
    DC motor, 6DOF
    Definitely a bug.
    Variables acc-x acc-y acc-z (had gravity as well as cor-correction included)
    @pmvcda they should be picked by Mover under “accel. with gravity” unaltered without any math. “y” seems to be vertical.
  4. J-1775

    J-1775 Aviator

    Joined:
    Jan 28, 2014
    Messages:
    179
    Location:
    Switzerland
    Balance:
    1,588Coins
    Ratings:
    +51 / 0 / -0
    My Motion Simulator:
    6DOF
    This would be great! Especially if the War Thunder Source Module does not work with Aces of Thunder (which finally should be released in a couple of days, on February 3rd). Actually I hope telemetry support goes beyond the rudimentary data of WT!
    Gaijin finally abandoned the 'free to play' model, so just holler if you want us to buy you a copy! ;)

    EDIT: Can now confirm that the WT Source Module can be used for AoT (Aces of Thunder), too.
    Hey @pmvcda Pedro, is that another of your magic? Reading in the telemetry slots dynamically?
    After migrating my old WT profile to Mover 3.7.0.17 I see alot more data than before! For pitch, roll and yaw we now have not only speed, but also acceleration! Still missing are longitudinal and lateral acceleration and ─ most unfortunately ─ all Z-axis (Heave) data.
    Of the values shown in WT source module all but the ones for flap and gear turbulence seem to be filled with realtime data!
    AoT-WT source modul Mover 3.7.0.17.jpg
    Last edited: Feb 5, 2026 at 18:00
  5. JCM

    JCM New Member

    Joined:
    Nov 19, 2022
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    France
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    85Coins
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    +3 / 0 / -0
    My Motion Simulator:
    3DOF
    Hi folks

    Any one has any idea how I could control this kind of rig within FlyPT ?

    There are only 3 linear actuators mounted on a revolute joint (bearing)

    Thanks

    upload_2026-2-3_15-21-41.png
  6. Flymen

    Flymen Flymen Gold Contributor

    Joined:
    May 19, 2018
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    Montreal, Canada
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    +194 / 2 / -0
    My Motion Simulator:
    DC motor, 6DOF
    Hi @pmvcda, do you have any news? thanks ( see next post here )
  7. Flymen

    Flymen Flymen Gold Contributor

    Joined:
    May 19, 2018
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    Montreal, Canada
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    +194 / 2 / -0
    My Motion Simulator:
    DC motor, 6DOF

    Hi @pmvcda, do you have any news?
    thanks !