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Request (Feature) Game Plugin Requests

Discussion in 'SimTools Plugins' started by value1, Sep 21, 2014.

?

Game Plugin Requests

  1. Need for Speed series

    56 vote(s)
    21.0%
  2. GTA

    29 vote(s)
    10.9%
  3. Burnout Paradise

    15 vote(s)
    5.6%
  4. Grand Prix Legends

    20 vote(s)
    7.5%
  5. Nascar series

    11 vote(s)
    4.1%
  6. Battlefield series

    16 vote(s)
    6.0%
  7. D Series

    3 vote(s)
    1.1%
  8. F1 2014

    19 vote(s)
    7.1%
  9. The Crew

    15 vote(s)
    5.6%
  10. … (post your wish)

    153 vote(s)
    57.3%
Multiple votes are allowed.
  1. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    FS 2020 will need to be released to properly develop a plugin.
  2. Benji85

    Benji85 Member Gold Contributor

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    My Motion Simulator:
    6DOF
    was released yesterday
  3. Marxman

    Marxman New Member

    Joined:
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    My Motion Simulator:
    2DOF, Arduino
    Hey Guys, so I just got the Logitech G923 Wheel, that has truforce, which from what i have played with it makes the 2 motors in the wheel behave similierly to two transducers (left and right).
    Would it be possible to create a plugin or an addition to simtools to detect the wheel as a set of transducers that are seen in simtools?
    This could allow these "truforce" effects in older games.
    Anyone think this could be possible?
  4. rohen1997

    rohen1997 New Member

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    Hello, I am a university student developing a motion simulator for construction equipment at a university in Korea. Using Simtools, we are planning to create a motion simulator for construction equipment control training. If possible, could you create a plugin for Construction Simulator 2015?

    Conclusion: I request the Plugin for Construction Simulator 2015.
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    That is somewhat of a niche game, worst case you may have to consider making your own plugin for it: https://www.xsimulator.net/communit...lugin-for-simtools-2-0-api-documentation.131/
  6. Sarge

    Sarge Active Member Gold Contributor

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    Hotshot Racing would be pretty cool!
    • Like Like x 1
  7. robjos1

    robjos1 Member

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    My Motion Simulator:
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    If anyone could have a look at doing a plugin for the excellent Re-entry space simulator https://www.reentrygame.com/ that would be amazing. Alternatively though its a little old now, Orbiter would be fun http://orbit.medphys.ucl.ac.uk/

    Re-entry is the more basic of the two physics wise but has far better immersion and graphics with VR too. It is able to create a log file with some simple data which could be used(example attached), I guess these values should be visible in the memory somewhere.

    Attached Files:

    Last edited: Sep 18, 2020
  8. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Balance:
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    Ratings:
    +10,880 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    For niche games, particularly if they don't provide telemetry, you could use the generic Joystick plugin: https://www.xsimulator.net/community/threads/joystick-plugin.6160/
    • Like Like x 1
  9. paulopsx2

    paulopsx2 Active Member

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    brasil
    Balance:
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    Ratings:
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    My Motion Simulator:
    2DOF, Arduino, Motion platform
    So... 2020, september... nothing about telemetry for mudrunner?
  10. logic1208

    logic1208 its more safe for me, to drive sims ;-) SimAxe Beta Tester Gold Contributor

    Joined:
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    switzerland
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    Ratings:
    +6 / 0 / -0
    My Motion Simulator:
    SCN5
    NFS HP Remastered is comming...

  11. Anthony Morris

    Anthony Morris Member Gold Contributor

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    My Motion Simulator:
    3DOF
    I don't how to do this but someone needs to write plugins for some new games all these are soooo old now 10 yrs plus for the most part
    • Like Like x 1
  12. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    Creating plugins takes time and skill, and we as a community rely on a very small number of plugin devs to provide both.

    Plugins tend to be created for titles with large simulator payer base and preferably where a telemetrey api is available, as for the most part plugin devs are a bit over the pointer based approach, where the plugin gets broken with every update, the exception is the wonderful work done by @Wagnard to maintain the Elite Dangerous plugin.

    Blockbuster titles, like Microsoft FS 2020, do have plugins created pretty quickly.

    For niche games, particularly if they don't provide telemetry, there is the generic Joystick plugin: https://www.xsimulator.net/community/threads/joystick-plugin.6160/
    • Like Like x 2
    Last edited: Nov 9, 2020
  13. Jasiek

    Jasiek New Member Gold Contributor

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    6DOF
  14. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Ratings:
    +10,880 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    • Like Like x 1
    • Agree Agree x 1
  15. Jasiek

    Jasiek New Member Gold Contributor

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    My Motion Simulator:
    6DOF
    Thx, i saw that one before, but i guess it works just for that moment when you actually push the axis on controller but for quad (drone) it will not came back to "0" after u left it.

    Thx anyway, i tried to read how to make a plugin but man thats next level.
  16. Anthony Morris

    Anthony Morris Member Gold Contributor

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    My Motion Simulator:
    3DOF
    NEW combat racing game with pos reviews on steam dash dash world
  17. Satanas

    Satanas New Member Gold Contributor

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    Hi guys.
    Very glad to be able to find plugins on this site for my favorites old racing games like GTR2, GTL and Grand prix legends.
    Maybe somebody already asked but is it possible to make one plugin for racing games on MAME like Out Run, Dirt Dash, Pole Position, Ace Driver Victory lap, etc ... I mean just one plugin for all racing games in MAME with basic effects.
    Thanks
  18. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Balance:
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    Ratings:
    +10,880 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    For niche games, particularly those that do not provide telemetry, use the generic Joystick Plugin: https://www.xsimulator.net/community/marketplace/joystick-plugin.127/
  19. Satanas

    Satanas New Member Gold Contributor

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    Thx for your answer Noorbeast.
    I will make a try, i hope it is not too much complicated.
  20. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    Some community members have a good deal of experience with the Joystick Plugin and expanding its use with multiple controllers, see @MarkusB's guide in the FAQs: https://www.xsimulator.net/community/faq/feeding-multiple-controllers-into-the-joystick-plugin.378/

    It takes a bit of work, but that is far more practical than trying to create and maintain a wide array of motion plugins for niche games that do not provide telemetry, and which break a plugin with updates.