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Kinematic hexapod simulator

Discussion in 'New users start here - FAQ' started by Dr_B, May 21, 2026 at 20:06.

  1. Dr_B

    Dr_B New Member

    Joined:
    Oct 29, 2023
    Messages:
    8
    Occupation:
    Mechanical engineer
    Location:
    United States
    Balance:
    69Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    Expanding on the excellent work done by @prophet.id, I created a kinematic simulator. It is using @prophet.id's provided geometry as the baseline. The math is built into the attached (zipped) html file and it should (hopefully) work in any browser. you need to use the Crank, Motion, Stats tabs to modify the geometry and the view orientation, and drive the kinematic model with sliders. If I can get some free time, I will add the dynamic calculations over the weekend. That way we can specify the platform max weight, calculate rod forces and the needed torque values on the motors for the desired motion. Hopefully you will find it useful. If a crank or rod turns red, it means it violated a dimensional or design limit at that position.
    Kinematics.jpg
    BoseTamperHexa_Image.jpg

    Attached Files:

    • Like Like x 1
    • Useful Useful x 1
    Last edited by a moderator: May 22, 2026 at 00:55
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    22,213
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    Tasmania, Australia
    Balance:
    154,747Coins
    Ratings:
    +11,213 / 57 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK