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value1

Microsoft Flight Simulator 2004 (FS9) Plugin 2.0.0.1

SimTools game plugin for Microsoft Flight Simulator 2004 (FS9)

  1. mastrohead

    mastrohead New Member

    Joined:
    May 21, 2018
    Messages:
    19
    Location:
    italy
    Balance:
    210Coins
    Ratings:
    +2 / 0 / -0
    My Motion Simulator:
    6DOF
    Do you have any news about DOF p3 platform compatibility ???!! I still waiting to use it with FS9...
  2. TFOU57

    TFOU57 Member

    Joined:
    Mar 30, 2009
    Messages:
    164
    Location:
    Thionville - France
    Balance:
    5,723Coins
    Ratings:
    +16 / 1 / -0
    My Motion Simulator:
    2DOF, AC motor, Arduino
    Good morning, sir,
    @value1 , thanks for developing the FS2004 plugin
    I still use FS2004 to keep my many addons.

    1) Which "TYPE" should be chosen for each OFFSET to be chosen in FSUIPC to match the need of the SimTools V2 plugin ? FLT64 ?

    2) Which OFFSET did you use in FSUIPC for pitch, roll, yaw and surge, sway, heave acceleration you used to write the FS2004 plugin?

    3) Are we limited to 4 effects because in FSUIPC there are only 4 lines of offset declarations?

    Greetings


    Texte original en Français

    Bonjour,
    @ value1, merci d'avoir développé le plugin FS2004
    J'utilise toujours FS2004 pour ne pas abandonner mes nombreux addons.

    1) Quel "TYPE" faut il choisir pour chaque OFFSET à choisir dans FSUIPC pour correspondre au besoin du plugin SimTools V2 ?

    2) Quel OFFSET avez-vous utilisé dans FSUIPC pour pitch, roll, yaw et surge, sway, heave acceleration vous utilisé pour l'écriture du plugin FS2004 ? FLT64 ?

    3) Sommes nous limité à 4 effets car dans FSUIPC car il n'y a que 4 lignes de déclarations d'offset ?

    Salutations
    Last edited: Mar 30, 2020