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Question Motion in SimTools V3 testing but not in game

Discussion in 'New users start here - FAQ' started by Leadfoot Laviolette, Jul 17, 2024.

  1. Leadfoot Laviolette

    Leadfoot Laviolette New Member

    Joined:
    Jul 17, 2024
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    18Coins
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    +0 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    First ever build and things have gone along pretty smoothly, however I have no motion in game. I am an iRacer and followed Quick Start Guide and instructions found online but hit a snag here with the motion not working in game even when launching game from SimTools. Don't know if it is something simple, I overlooked or what . . . see screencaps for settings.

    I am using SimTools V3 to setup the motion rig. Motion circuit has Arduino Uno 3, 2 IBT's, and 2 DC motors.
    Hopefully a former newbie will know exactly where I went wrong or forgot something. Thank you for your help in advance.

    Attached Files:

  2. Leadfoot Laviolette

    Leadfoot Laviolette New Member

    Joined:
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    Balance:
    18Coins
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    +0 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    So I tested the platform in Assetto Corsa and it works just fine, so it seems to be a problem with the iRacing plugin. I uninstalled and reinstalled the plug in numerous times and doesn't work.
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Innovative tech specialist for NGOs
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    St Helens, Tasmania, Australia
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    146,775Coins
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    +10,836 / 53 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  4. Leadfoot Laviolette

    Leadfoot Laviolette New Member

    Joined:
    Jul 17, 2024
    Messages:
    3
    Balance:
    18Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    Thanks for the info. noorbeast. The recommendations from the thread have not yielded results as of yet, so there may be more issues that iRacing has created.