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My 2DOF arcade machine

Discussion in 'DIY Motion Simulator Projects' started by Petar2, Sep 26, 2014.

  1. bsft

    bsft

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    He could probably set the motors to hold still with non motion games.
    I know I can do that with JRKS.
  2. Petar2

    Petar2 Member

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    My Motion Simulator:
    2DOF, Arduino
    In my almost without configuring anything, these engines are irreversible if not receive voltage, do not move to anywhere, they are hard as a rock and you can sit without fear that the seat is moved.
    • Like Like x 1
  3. bsft

    bsft

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    problem solved then.......
  4. siantic

    siantic Member

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    So the motors are always working to keep the seat blocked?
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  5. siantic

    siantic Member

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    ok, very well
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  6. Petar2

    Petar2 Member

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    My Motion Simulator:
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    I've also thought about safety, before a sudden there will be a push button type mushroom cut current engine when placing games without movement, interrupted current shall also mention mere precaution.

    This is the button, so I put it there to try, but I have yet clear your location.
    image.jpg
  7. siantic

    siantic Member

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    very good!

    I suppose that you have connect it to the power supply HP DPS-600PB... in the input position o directly to the pins 6, 10, 8 to turn it on?
  8. Petar2

    Petar2 Member

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    My Motion Simulator:
    2DOF, Arduino
    Directly to the input source
  9. siantic

    siantic Member

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    What type of button you've bought?
    How many Volts and Ampere it manages?
  10. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK
  11. siantic

    siantic Member

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    Hi @Nick Moxley, i have a this power supply:
    HP DPS-600PB
    Input: 240V - 50/60Hz - 8.6A(Max)
    Output: 575W(Max) +12V 47A
  12. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK
    All i did was use the 4-6-8-10 pins.....4 and 8 together and 6 and 10 together to the 3 separate "blocks" on my switch. Each block control's a 4/8 and 6/10 lead which when using a (Normally closed block) works exactly as it should, Button up is power on and kills when you push the button.

    Different PSU's but you should get the idea,

    [​IMG]


    Multiple blocks and Illuminated, These are aavailable for only Some of the kill switches.

    [​IMG]
  13. siantic

    siantic Member

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    @Nick Moxley so if i connect the switch directly to the pin of the power supply instead of the input of the power supply i can not consider the Ampere of the switch?

    The emergency stop button is a simple NC On-Off switch with 2 pin?
  14. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK
    Most of these switches are rated at 300-600v so no worries on the power.

    Yes the blocks can either be had in NC or NO. So its up to you how you want it to work.

    here's a link to a Spare block and close look at the switch i got.

    http://www.ebay.com/itm/221397882989?_trksid=p2059210.m2749.l2649&ssPageName=STRK:MEBIDX:IT

    he has other Voltage switches too, I choose 12v for the fact i can run the LED off the PSU when powered On.

    NC or NO blocks

    http://www.ebay.com/itm/321215203765?_trksid=p2059210.m2749.l2649&ssPageName=STRK:MEBIDX:IT
  15. Petar2

    Petar2 Member

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    My Motion Simulator:
    2DOF, Arduino
    I finally finished the structure and mounted electronics.

    At the moment I am running x-sim because with simtoolls I can not connect to Arduino, I have to put myself calmer and running.

    I leave a video with an underpowered car and a basic profile to test the simulator.

    I believe that I can refine simtoolls movements, and ask for help in the appropriate section if I am not able to make it work.

    And yes, I am a bad driver ...... I promise improvement, although I'm riding pots and disassembly ..... but there is no excuse for not training.;)
    • Like Like x 2
  16. bsft

    bsft

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    Looks good man, at least you know it works.
    Whos code are you trying to use for Simtools, did you ask them ?
    • Agree Agree x 1
  17. Petar2

    Petar2 Member

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    My Motion Simulator:
    2DOF, Arduino
    To set simtoolls I used the firm of Prilad, look at all the information I found on various post fuy not able to make it work.

    For x-sim I'm using the firm of sirnoname, which works with sinaptrix.
    When I tried Prilad, simtoolls me not indicate anything, showed no mistake .....

    I have to put more time and tranquility to reconfigure.
  18. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

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    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    Hi @Petar2
    Possibly a dumb question, but can you see flickering data in Tuning Centre?
    SimTools Tuning Center Data.png



    (You can open Tuning Centre in the System Tray
    TuningCentre.jpg )
  19. Petar2

    Petar2 Member

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    My Motion Simulator:
    2DOF, Arduino
    Well it may seem silly question, it is not much, because I did not look at .....


    Thanks for the hint, I'll look as soon as I put forward the motion.


    Now I'm thinking of using the firm smc3 for arduino, I think with the 10 bits of arduino take advantage, as it will comment that this test has gone.


    A greeting
  20. Petar2

    Petar2 Member

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    My Motion Simulator:
    2DOF, Arduino
    Due to illness, this was stranded in time.
    Now almost 10 years later, I return to the project, cleaning and reviewing all the electronics and starting again from scratch with software.
    There will be an update soon, now everything is disassembled to assemble and review
    • Like Like x 2