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My air-g-force prototype based on sfx 100

Discussion in 'DIY Motion Simulator Projects' started by wingert, Mar 12, 2021.

  1. Rainer Stehl

    Rainer Stehl New Member

    Joined:
    Feb 2, 2023
    Messages:
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    Balance:
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    My Motion Simulator:
    AC motor, 4DOF
    My Alu-160x40 Rig (Fanatec CSW2.5, CSP V3 with brake-damper, H-Shifter, Valve Index VR, LG 42" monitor, i9-11900K, RTX3080) fits very tight in my edge of the living room, so I have to do it without any TL front or rear. But I have built in early 2022:
    - 4x sfx100 actuators for heave, pitch and roll @Arduino Leonardo No.1
    - 1x sfx150 Push/pull actuators for surge @Arduino Leonardo No.2 (3 free)
    - 2x SimWind vents @Arduino Uno
    ...and I tried 2 550ml syringes with 450ml pads connected at the rear actuators to simulate passively G-forces...till I realized that the effects feels not real and at 7cm piston diameter there is only 190ml@5cm way per side.
    But now I think I am on the right way: 1x 160/100 cylinder plus 1 additional sfx100 for sway and 1x 160/150 cylinder passively for surge.