1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

My First 2DOF Joyrider Flight Simulator

Discussion in 'DIY Motion Simulator Projects' started by Michael Pettenato, Nov 3, 2015.

  1. Michael Pettenato

    Michael Pettenato New Member

    Joined:
    Oct 26, 2015
    Messages:
    20
    Occupation:
    Computer Engineer
    Location:
    Staten Island
    Balance:
    523Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, Arduino, Joyrider, Motion platform
    My current plan is to connect one end of a bar to the motor's drive shaft and the other to the gimbal frame. This seemed like the easiest assembly I could think of. I am currently concerned about stopping the motor at the thresholds.
  2. Michael Pettenato

    Michael Pettenato New Member

    Joined:
    Oct 26, 2015
    Messages:
    20
    Occupation:
    Computer Engineer
    Location:
    Staten Island
    Balance:
    523Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, Arduino, Joyrider, Motion platform
    Below is a [terrible] photo mock of how I was thinking about attaching the motor to the joyrider gimbal frame. Let me know what you think.

    Thanks,
    Michael.
    Untitled drawing.jpg
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,058
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    148,046Coins
    Ratings:
    +10,885 / 54 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    These motors can exert a lot of force, how rigid are the hose clamps and PVC?
  4. Michael Pettenato

    Michael Pettenato New Member

    Joined:
    Oct 26, 2015
    Messages:
    20
    Occupation:
    Computer Engineer
    Location:
    Staten Island
    Balance:
    523Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, Arduino, Joyrider, Motion platform
    Hi @noorbeast,

    Thanks for taking time to look at my build! After you pointed it out I am concerned as well. I would now like to mount the motor on the ground and use threaded rods and couplings to make it safer. I took a look at some of your builds and they are awesome! I would like to try and adopt the rod and coupling assembly that you have used. I had a question about some of the parts that you have used, because, unfortunately, I don't know what they are. I have attached one of your photo's and circled the parts. I would like to try and use something like this to attach my motor to the joyrider gimbal frame. What are they? I would like to try and purchase them if I can.

    Thanks for all of your help!
    Michael.

    Attached Files:

  5. Icefox

    Icefox Member

    Joined:
    May 15, 2015
    Messages:
    84
    Location:
    France
    Balance:
    549Coins
    Ratings:
    +29 / 0 / -0
    My Motion Simulator:
    2DOF
  6. Thirsty

    Thirsty Member

    Joined:
    Jul 14, 2013
    Messages:
    85
    Location:
    Brisbane
    Balance:
    593Coins
    Ratings:
    +54 / 0 / -0
    I like that concept of yours. Seems to be good for a flight simulator (not that I know much about it - it's more a gut feeling). I'm trying to get some information about what's the most suitable system for flight sim, but I find it very hard to find something on the net. My seat mover diy rig with rear traction loss should be done by the end of this month. I decided to add some mounting plates for the joystick and the throttle before it goes to the powder coater...no space for the rudder pedals of course.
    You mentioned belt drive and I wonder if it's possible to use these servo motors which are being used for direct drive sim wheels (OSw - small or large Mige).
    Cheers
  7. Michael Pettenato

    Michael Pettenato New Member

    Joined:
    Oct 26, 2015
    Messages:
    20
    Occupation:
    Computer Engineer
    Location:
    Staten Island
    Balance:
    523Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, Arduino, Joyrider, Motion platform
    Hi @Icefox,

    Thanks for the information, that helped me out alot! I was able to translate it to an English variance, which is
    ROD ENDS/HEIM JOINTS/UNIBALLS

    Thanks again for your help,
    Michael.
  8. Icefox

    Icefox Member

    Joined:
    May 15, 2015
    Messages:
    84
    Location:
    France
    Balance:
    549Coins
    Ratings:
    +29 / 0 / -0
    My Motion Simulator:
    2DOF
    Ok, de rien ;-)
  9. Michael Pettenato

    Michael Pettenato New Member

    Joined:
    Oct 26, 2015
    Messages:
    20
    Occupation:
    Computer Engineer
    Location:
    Staten Island
    Balance:
    523Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, Arduino, Joyrider, Motion platform
    HI @Thirsty

    I think these motors can be used for this application. My hope/goal was to get a greater degree of movement on my flight simulator. I have made some modifications to my designs based on some input from community members. In my research I have seen the belts used the way I had described. I tried to look for the build that I had seen this on but I fell a bit short in my recollection. I will continue to look for where I saw this and post a reference to it for you when I find it.

    After talking to a few members about this I think the main concern I came away with was:
    • keeping appropriate tension on the belt
    • making sure you could stop the motor if something failed, i.e. potentiometer failure
    I still have not settled on an approach for the motor mounts or configuration but I will keep you posted on what I find.

    Thanks,
    Michael.