1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

My SCM SCN5 actuator pin broke...

Discussion in 'Motor actuators and drivers' started by splendiddd, Oct 16, 2009.

  1. splendiddd

    splendiddd Active Member

    Joined:
    Jun 13, 2009
    Messages:
    358
    Occupation:
    CCTV security
    Location:
    Netherlands
    Balance:
    810Coins
    Ratings:
    +62 / 2 / -0
    My Motion Simulator:
    3DOF, Arduino, Motion platform
    Hi Fahim,

    I will let you guys know if the steel nail breaks, that said, i did some severe testing yesterday and its still fine :)
    So i think i should be ok.

    Cheers
  2. splendiddd

    splendiddd Active Member

    Joined:
    Jun 13, 2009
    Messages:
    358
    Occupation:
    CCTV security
    Location:
    Netherlands
    Balance:
    810Coins
    Ratings:
    +62 / 2 / -0
    My Motion Simulator:
    3DOF, Arduino, Motion platform
    Sadly now my right actuator pin broke.... (the other one)
    I wil fix it over 2 days, i can make a video if anyone is interested. Maybe i need to reconsider the construction of my sim.
  3. ledfoot

    ledfoot Member

    Joined:
    Sep 9, 2009
    Messages:
    369
    Occupation:
    IT Manager
    Location:
    Toronto, Canada
    Balance:
    22Coins
    Ratings:
    +2 / 0 / -0
    Hi Spendiddd,

    Sorry to hear about your issues with the pins. I'm glad that you are able to repair them but it does seem like there is some underlying problem with either your actuator angles or the profiles you are using. I would suggest running with the 25% limiter on or setting a percent limiter within the profile until your sort it out.

    Good luck.

    ....Mike
  4. splendiddd

    splendiddd Active Member

    Joined:
    Jun 13, 2009
    Messages:
    358
    Occupation:
    CCTV security
    Location:
    Netherlands
    Balance:
    810Coins
    Ratings:
    +62 / 2 / -0
    My Motion Simulator:
    3DOF, Arduino, Motion platform
    Thanks Mike, I did run with the 25% limiter. i will try to change the angle of the actuators.
  5. ledfoot

    ledfoot Member

    Joined:
    Sep 9, 2009
    Messages:
    369
    Occupation:
    IT Manager
    Location:
    Toronto, Canada
    Balance:
    22Coins
    Ratings:
    +2 / 0 / -0
    Have you actually tested how much load they can handle in their current configuration using the test plugin?
  6. bvillersjr

    bvillersjr Active Member

    Joined:
    Oct 11, 2008
    Messages:
    1,174
    Location:
    Ohio, USA
    Balance:
    437Coins
    Ratings:
    +23 / 1 / -0
    You will find that changing the actuator angles not only helps to save actuators, but also improves the quality of your motion.

    When reconsidering the placement of your actuator angles, you might also consider the placement of your pivot point. This is even more critical than the actuator angles for ensuring that damage does not occur.

    Good luck with your repairs.
  7. splendiddd

    splendiddd Active Member

    Joined:
    Jun 13, 2009
    Messages:
    358
    Occupation:
    CCTV security
    Location:
    Netherlands
    Balance:
    810Coins
    Ratings:
    +62 / 2 / -0
    My Motion Simulator:
    3DOF, Arduino, Motion platform
    Thanks for the tips, but actually i never change the setup since december 2007 and assembled according to the frex manual. maybe its just age and run time of the actuators? as you can see in my video's there is nothing strange about my setup, is there?

    Regards,

    Rob
  8. bvillersjr

    bvillersjr Active Member

    Joined:
    Oct 11, 2008
    Messages:
    1,174
    Location:
    Ohio, USA
    Balance:
    437Coins
    Ratings:
    +23 / 1 / -0
    I hope that this won't be considered competitor bashing, but it is my opinion that the Frex is incorrect, most especially for SCN5 150mm actuators. This is evidenced by the fact that many people have actuator damage using that configuration.

    I have a test platform here that I use to test a wide variety of actuator angles and configurations. I can tell you with 100% confidence that you find the actuator angles used by myself and now Ledfoot as well to be able to handle significantly more load.

    As a result of this increased load handling, the actuators are then able to move you more quickly as well resulting in an overall improved experience.Just 1.5 inches of difference has a HUGE impact on performance.

    I highly suggest kicking your rear actuators out at least 2 and widening their mounting points by as least as much.

    :cheers:
  9. aikuo60

    aikuo60 New Member

    Joined:
    Jan 6, 2010
    Messages:
    55
    Balance:
    0Coins
    Ratings:
    +0 / 0 / -0
    I agree with you Bernard, i think it's a compromise:
    the more your actuators are moved away from the pivot, the more you will have of facility (for your actuators), but less feeling. It's the same thinks for the spacing between each actuators.
  10. Fahim

    Fahim Member

    Joined:
    Dec 11, 2008
    Messages:
    424
    Balance:
    235Coins
    Ratings:
    +1 / 0 / -0
    Splendiddd, would it be possible for you to take a picture of your simulator so we can see the current setup. Is your setup like the FREX. (i.e angles)

    It can be good for people to know HOW NOT TO SETUP thier motion sims. Anyway it is a good job you can easly fix your actuators yourself.
  11. Schnullerbacke

    Schnullerbacke New Member

    Joined:
    Nov 21, 2008
    Messages:
    226
    Occupation:
    Photographer / Videographer
    Location:
    Germany near Munich
    Balance:
    369Coins
    Ratings:
    +0 / 0 / -0
    @splendiddd: Good luck, m8 :thbup: ! I hope, you'll get it fixed asap !!!

    @Bernard: Thanks for sharing your knowhow ! Could you tell us the recommended width between both actuators on the upper and the lower side on the one hand and the recommended distance between the pivot (rubber or cardan) and the lower side of the actuators ? There are big differences in the quality of the motion, I've seen that by myself - and I'm also still testing to get the best out of my simulator. Would be great ! Thanks in advance, Bernard :cheers: !

    I hope that I haven't skipped a concerning thread here... don't know if something referring to this subject still exists.
  12. splendiddd

    splendiddd Active Member

    Joined:
    Jun 13, 2009
    Messages:
    358
    Occupation:
    CCTV security
    Location:
    Netherlands
    Balance:
    810Coins
    Ratings:
    +62 / 2 / -0
    My Motion Simulator:
    3DOF, Arduino, Motion platform
    Thank you guys for all the replies, i will try to adjust my actuators more to the back 10/15 cm?, though it won't be easy because i have a metal plate on the bottom of my rig. I test that tomorrow (took a day off hehe). This is my current setup:

    DSC01879.JPG

    DSC01878.JPG

    DSC01874.JPG

    DSC01880.JPG

    DSC01881.JPG

    If Mike or Bernard could make a example picture please post this for reference.

    Thank you in advance :yes:

    Rob
  13. splendiddd

    splendiddd Active Member

    Joined:
    Jun 13, 2009
    Messages:
    358
    Occupation:
    CCTV security
    Location:
    Netherlands
    Balance:
    810Coins
    Ratings:
    +62 / 2 / -0
    My Motion Simulator:
    3DOF, Arduino, Motion platform
    One way or the other i need to get me new actuators in the near future, after a frustrating day yesterday, they both broke 8 times (!) I managed to come up with a radical solution. the pins i used just fell out because they don't stick too well in place. now i've drilled holes of 3mm thru the rod and placed a bolt and nut in them, if this brakes its all over i think.....

    See post on adjusting current setup:

    building-a-proper-motion-base-for-scn5-s-t2216-20.html#p21183
  14. splendiddd

    splendiddd Active Member

    Joined:
    Jun 13, 2009
    Messages:
    358
    Occupation:
    CCTV security
    Location:
    Netherlands
    Balance:
    810Coins
    Ratings:
    +62 / 2 / -0
    My Motion Simulator:
    3DOF, Arduino, Motion platform
    Here some pics how i did the fix....only i need to replace the normal nut to a locknut. Stores are closed now i will buy some tomorrow and test the actuators.

    DSC01892.JPG

    DSC01888.JPG

    DSC01891.JPG

    DSC01890.JPG

    EDIT: It works, now i hope they last long enough till i have some cash for 150mm..... :uups:

    Cheers
  15. splendiddd

    splendiddd Active Member

    Joined:
    Jun 13, 2009
    Messages:
    358
    Occupation:
    CCTV security
    Location:
    Netherlands
    Balance:
    810Coins
    Ratings:
    +62 / 2 / -0
    My Motion Simulator:
    3DOF, Arduino, Motion platform
    Just an update, it has been 7 months now since i did the fix described above, and they still work properly :) apart from that, they make a little more noise then they where new. But work fine.

    Cheers
  16. Henning Piez

    Henning Piez Member

    Joined:
    Jan 18, 2010
    Messages:
    110
    Location:
    Stuttgart
    Balance:
    17Coins
    Ratings:
    +1 / 0 / -0
    Hi,

    today my pin broke.

    Can you explain me, how you removed the old pinout of the Motor shaft and the spindle? Was there only a hole on one side of the spindle? Mine has only one...
  17. Henning Piez

    Henning Piez Member

    Joined:
    Jan 18, 2010
    Messages:
    110
    Location:
    Stuttgart
    Balance:
    17Coins
    Ratings:
    +1 / 0 / -0
    Found it,... had to drill into the motor axle to remove that securing epoxy.
  18. Henning Piez

    Henning Piez Member

    Joined:
    Jan 18, 2010
    Messages:
    110
    Location:
    Stuttgart
    Balance:
    17Coins
    Ratings:
    +1 / 0 / -0
    Just fixing the SCN5. When you drill the hole for the pin and use a screw with a nut, isn't there a problem / crash with the overlapping hexhead and nut while initialization the SCN5 (going to the lowest position)?
  19. skae87

    skae87 New Member

    Joined:
    May 23, 2011
    Messages:
    8
    Balance:
    - 40Coins
    Ratings:
    +2 / 0 / -0
    My Motion Simulator:
    3DOF
    interesting question as i have my actuator broken and i am thinking whether send it to simxperience to solve it (payin shiping taxes) or to solve it by myself.
  20. pitstopp

    pitstopp Active Member

    Joined:
    Feb 12, 2009
    Messages:
    116
    Location:
    Dortmund
    Balance:
    634Coins
    Ratings:
    +55 / 0 / -0
    My Motion Simulator:
    3DOF, SCN5, SimforceGT
    Hello
    I had an issue with my SCN 5 Actuator .
    The motor bearing failed!

    With some skills and Tools it´s easy to disasassemble the actuator.
    Remove the Plastic Caps
    Loose the Screw from the Light sensor at the back
    remove The Light sensor.
    Be carfull with the segment disc! it´s only very thin Plastic. I avoided to touch it.
    loose the Sement Disc, make sure to use the correct Hexwrench. The srew is very Tight!
    Bring the rod to it´s max length, loose the Motor from the rodhousing.
    You can spin the jacksrew out of the rod by hand
    loose the Motor srews
    fix the aluminium Endhield in a bench vice. with some carfull beats with a plastichammer you can drive out the shaft out of the bearing.
    To remove the Frontshield you have to disassemble the Jackscrew form the Motorshaft.
    There is This small pin which ist glued on the jacksrew.
    to remove the glue warm it very very Carfully with a gasburner . not above 100° .
    It´s nessacary to warm it cause the Jacksrew is glued with the Motorshaft also.
    Now you can turn the shaft by hand.

    remove the bearing.
    The Bearing is very Cheap 1€
    it´s a 625ZZ r normally used in Inline Skates. You can get it easy on Ebay!

    IMPORTANT

    The Bearing (in The Aluminumshield) AND the jacksrew/ Shaft MUSt be glued together with
    Loctite 638/ 648, refer to the Tech Specs Sheet!
    let it dry 24H

    Glue the pin with 2 Componet Glue

    Make sure the Motor spins easy and has no mechanical resistance. ( Do not confound with the Magnet resistance)
    Be carfull that there is no metall abrasion / parts on the Motormagnet. it´s hard to remove cause the magnet is very strong .
    I used adhesive poster tape , chewinggum will work too.

    Assemble everything in the inverse way.

    If there are any questions feel free to ask!
    regards
    Kai

    Attached Files: