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Showroom SRT80 3DOF with dual traction loss

Discussion in 'DIY Motion Simulator Projects' started by Trent Robinson, Aug 10, 2024.

  1. Trent Robinson

    Trent Robinson Member

    Joined:
    Nov 21, 2023
    Messages:
    59
    Occupation:
    Systems Engineer
    Balance:
    324Coins
    Ratings:
    +16 / 1 / -0
    My Motion Simulator:
    3DOF, AC motor, Motion platform
    Interesting. So you would keep the seat, wheel and pedals all moving together like I have now for surge?

    I’ve been considering ways to move one of the front actuators to the front to remove the over constrained problem but I don’t see how to do that with the full surge platform moving back and forth.

    I’m sure the tuning issues are all my fault. I understand the software technically but this feels like an art. I’m a “mechanic”, not creative.
  2. Misanthrop

    Misanthrop New Member

    Joined:
    Feb 5, 2024
    Messages:
    27
    Balance:
    172Coins
    Ratings:
    +22 / 0 / -0
    My Motion Simulator:
    6DOF
    I did the same with my Rig. I don´t like when the Seat moves different to the Wheel or Pedals like a Seatmover, it feels just wrong.

    I don´t understand what you mean, do you have problems with the motors?

    Which Software do you use? I use and recommend Simhub, they did a great job and the Software is very functional.
  3. Trent Robinson

    Trent Robinson Member

    Joined:
    Nov 21, 2023
    Messages:
    59
    Occupation:
    Systems Engineer
    Balance:
    324Coins
    Ratings:
    +16 / 1 / -0
    My Motion Simulator:
    3DOF, AC motor, Motion platform
    I'm referencing Aerosmith's point that the platform is over constrained because the actuators are hard attached. The srt80's are plenty powerful enough that 3 would be adequate. That would free up a channel and reduce risk of the platform twisting itself again.

    The servo's are fantastic and have given me no issues.

    I'm using simtools currently. I'll have to look at Simhub. I had been eyeballing SRS but you mentioned it was bad.