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Wagnard

Star Wars Squadrons XML (STEAM version ONLY) 4.2

Star Wars Squadrons XML plugin for 4.2

  1. Cazame

    Cazame New Member

    Joined:
    Apr 10, 2023
    Messages:
    6
    Balance:
    29Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Hi everyone! I had downloaded the SimTools v3 plugin for Squadrons but when I try to run it, I have some errors:

    "start error
    indice fuera de los limites de la matriz
    en Squadrons_GamePlugin.GamePlugin.GameStart()
    520_Offsets.xml or config not found! Patch game again!"

    I see the 520_Offsets.xml and 520_Configs.xml in the GamePlugins file. I need help please. I am new with my simulator. Thanks!
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,862
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,009Coins
    Ratings:
    +10,845 / 53 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    The plugin on this thread is for SimTools v2 and is incompatible with SimTools v3, if that is what you are trying to do.

    Available SimTools v3 plugins can be accessed directly from the v3 interface when online, as v3 is in Beta not all plugins are available just yet.
  3. Cazame

    Cazame New Member

    Joined:
    Apr 10, 2023
    Messages:
    6
    Balance:
    29Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Thanks for response! I had downloaded from simtools v3 plugin manager, the Wagnard version. I have issues with that version. When I install it, I have 3 files in GamePlugins. I dont have problems with other game

    Attached Files:

  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,862
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    147,009Coins
    Ratings:
    +10,845 / 53 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  5. Cazame

    Cazame New Member

    Joined:
    Apr 10, 2023
    Messages:
    6
    Balance:
    29Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
  6. jagarridoan

    jagarridoan New Member

    Joined:
    Jul 8, 2023
    Messages:
    1
    Balance:
    18Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    Motion platform, 4DOF
    Hi,
    I'm having problems to launch the STEAM versión of StarWars Squadron.
    1.- Using SIMTOOLS 2.5
    2- downloaded the plugin.
    3.- downloaded the latest XML from post 24 (which is the same as in post 64 mini tutorial)
    4.- follow de minitutorial of post 64
    5.- when I launch the game from steam (or the simbolic link) it cannot start. (probably becaouse steam don't detect de anticheat software
    6.- If I launch the normal starwarssquadon_launcher..(the one that launchs the anticheat ) it force an dll error in simtools and there is no telemetry.

    Any clues of what to do. ???

    Thanks in advance.
  7. KydDynoMyte

    KydDynoMyte Fool's Gold Contributor

    Joined:
    Sep 5, 2011
    Messages:
    113
    Location:
    RTP, NC
    Balance:
    74Coins
    Ratings:
    +28 / 2 / -0
    My Motion Simulator:
    3DOF
    Just recently last week I can't get it to start when patched (file names swapped) on my desktop. Still works fine on my laptop when patched. Not sure what happened. Can't figure out what the problem is.
  8. Rodrigomarcos1978

    Rodrigomarcos1978 New Member

    Joined:
    May 13, 2022
    Messages:
    21
    Location:
    Brasil
    Balance:
    135Coins
    Ratings:
    +15 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    I've been following a lot of friends having problems getting this game to work.
    Here are some important tips and a contribution I bring to the community. I'm sure that following these steps everything should work for you:

    I made a program to make everyone's life easier and that automatically creates the symbolic link necessary for SImtools to work. This should help a lot for those who are less familiar with computers.
    Just download the ZIP file, unzip it in the same game installation folder and run the file:
    INSTALL_MOTION_SQUADRONS.BAT

    Download at:
    https://drive.google.com/file/d/1x_5F_YJ4p1DsO0gXm87F5jcRqc8KXiwk/view?usp=sharing

    After that, just follow these tips:

    1- When installing the plugin, note that the MAX/MIN tuning screen is not automatically filled in. It has been necessary to manually enter this information. Click Capture, fill in and then save:
    ROOL: 2 , -2
    PITCH: 2, -2
    YAW: 1, -1
    HEAVE: 1, -1
    SWAY: 1, -1
    SURGE: 2 , -2
    EXTRA 1: 25, -25
    EXTRA 2: 25, -25

    2- The plugin will also not work if you open the game through SIMTOOLS. Open the game through Steam, but first ensure that "Auto detected launched games" is enabled in the Simtools Options menu.
    If you try to open the game through Simtols by clicking PLAY, a series of errors will appear and the movements will not work!

    3 - In some stages, even in story mode, using some specific ships, telemetry does not work.

    4- It only works in the game purchased through Steam!!

    5- It is not necessary to uninstall Anticheat!

    6- I recommend putting a Smothing filter on the Surge Movement to make the movement smoother. I use 35%, but this will depend a lot on your project.
    • Useful Useful x 1